More Inventory UI

More Inventory UI

More Inventory UI

Still incomplete but now I can look at the items I have without using the debug console.

More Posts from Alkaliii and Others

2 years ago

Overworld Attack VFX

Overworld Attack VFX
Overworld Attack VFX

ended up scraping these and changing the system...


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2 years ago

Mar 1, 2021

Mar 1, 2021

This was back when I was testing layouts rapidly. Probably the only time in my art career that I trusted the process.

discord?


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1 year ago

More Terrain Stuff

More Terrain Stuff
More Terrain Stuff
More Terrain Stuff
More Terrain Stuff

More models I ended up scrapping. 3D modelling is very tuff.


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2 years ago

Mar 5, 2022

Mar 5, 2022
Mar 5, 2022

Yea that's right, I want my game to have an adventurers guild with ranks. I'm going to take my sweet sweet time explaining the rank system to the player even though it will barely differ from the speech given in every trashy isekai made since 2018. Recently I redesigned the rank insignias (I was bored and didn't want to code) sneaky peaky

Mar 5, 2022

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8 months ago

Shenanigans

I decided to instantiate and drop ~99 RigidBodies to see what would happen. The game had zero problems until I tried to interact with one of the boxes and my interaction system got fussy. Now that I think about it, I need to repeat this very important experiment with my bomb object...


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1 year ago
If Youre A Gamedev Please Please Please Read This Article I Need To Feel Like Im Not Insane (skip To

if youre a gamedev please please please read this article i need to feel like im not insane (skip to the frictionary if you want to get to the point asap)

In Praise Of Sticky Friction
Kotaku
I've always been quite sensitive to certain types of friction. (I considered writing that sentence 10 different ways, and simply couldn't ma
1 year ago

I'm developing a game called Vividerie.

Here's a tiny video about it :3

11 months ago

The Next Fest Demo for SCHiM is out now‼️

You can play on Steam now! 🤩

10 months ago

Switches and doors... ignore the chest.


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8 months ago

Selective Interaction

Very simple, yet super useful, feature, now you can directly choose what to interact with when surrounded by multiple options. Don't ask what happens if you have more than 26 things nearby...


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alkaliii - pearlessential
pearlessential

A blog for a game about a rather peculiar exam. Made in Godot Engine!

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