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Shira Lurie is a PhD hopeful in Early American History at the University of Virginia. Her exploration concentrates on well known political clashes over the American Revolution's legacy in the early republic. You can tail her on Twitter and on her site.
This year I TAed a course on the historical backdrop of Colonial British America for the most part non-history majors. A few understudies were there out of general interest, yet numerous were utilizing the course to satisfy a circulation necessity. While I positively trust that the investigation of history is imperative for everybody, I likewise needed my understudies to see the class as by and by advantageous and, most importantly, helpful for their prospects. I think this is one of the more subtle, yet noteworthy difficulties in post-optional educating: it is regularly the case that the greater part of understudies we instruct won't seek after professions in our field. We likewise know, likely from direct experience, that post-exam cerebrum channel is a fight no instructor can completely win. As TAs, our first obligation is, obviously, to educate content. Yet, given that our understudies will probably not utilize, thus overlook, the vast majority of the data they realize, by what means would we be able to guarantee an effect comparable to the time our understudies go through with us? I think in any event part of the answer is to chip away at ability improvement.
I chose that there were sure abilities I could concentrate on over the semester that would serve my understudies well in whatever professions they in the end sought after. Notwithstanding future convenience, investing a portion of class energy in expertise advancement additionally gives understudies chances to track their own particular advancement in specific zones. Here are a few aptitudes I underlined this semester and a few thoughts on the most proficient method to create them:
Composing
I started the term by disclosing to my understudies that written work would be a high need for us since great composition can separate them in whatever order they pick. About each different class I would break them into little gatherings and have them compose a couple sentences on a given brief or idea. For instance, I would give every gathering a term that they may need to recognize and dissect on the last, most decisive test. We would then put them up on a projector and investigate them as a class. This permitted understudies to get criticism on their composition and to thoroughly consider what makes a compelling sentence, section, and contention. It additionally empowered them to rehearse for the exam.
ARTICULATING AN ARGUMENT
Scientific speculation and the capacity to marshal proof in administration of a contention are likewise generally pertinent aptitudes. It is likewise essential to have the capacity to survey the contention of someone else and give reasons why you concur or oppose this idea. I had my understudies respond to the contentions of the books we read in class, and also to the feelings I and different understudies would voice. Contemplating a power's sentiment and having the capacity to mindfully voice resistance are profitable aptitudes that require sharpening. For instance, I set up a sentence from the book we were perusing on the board and sorted out understudies into two gatherings: the individuals who concurred and the individuals who couldn't help contradicting the sentence. The understudies then discussed with each other, offering proof from the book and different readings to bolster their focuses.
Open SPEAKING
While I didn't have my understudies give formal presentations, I saw investment in class exchange as a decent open door for them to hone their open talking aptitudes. I urged understudies to illuminate any ambiguous dialect they utilized and to work off of every others' focuses. I additionally attempted to discover chances to urge shyer understudies to talk up. For instance, amid gathering work, I requested that calmer gathering individuals be the ones to represent their gathering's commitment when we returned together as a class. This gave them an opportunity to rationally plan and even record their remarks on the off chance that they favored.
Hour of code was started to get kids engaged with programming and computer science. Even an hour of dragging and dropping code can open up a new interest and career for kids. This December I will be introducing 2nd Graders to the world of code.
1st we will talk about what they think code is and how it is used. This is a neat video were coders talk about what they have created and how computer science has impacted them.
2nd we will do my favorite group programming activity ever, programming a yeti to dance on MadeWithCode. Students love to take turns dragging and dropping blocks of code, customizing the yeti and choreographing a dance.
3rd we will travel to the computer lab where kids will have free range on coding Minecraft Characters, Flappy Bird Games and Disney movies. Websites I will suggest are...
MadeWithCode, Code.org and Disney
Along with returning to my studies I have been visiting classes to talk programming, space and backwards design.
Kindergarteners love hands on work and it's one of the best ways to teach a new concept. During "L" week I challenged students to design a Lunar Habitat. This is apparently really hard to describe to a Kindergartener. After showing pictures of a habitat and making ones out of construction paper the idea clicked after building habitats out of Legos, Bristle Blocks, Tinker Toys and Mega Blocks. The definition best used to describe the Lunar Habitat to Kindergarteners is- "A place where astronauts can live on the Moon without a spacesuit on. It provides resources (like water, air and power) that the moon doesn't have." We also made a Yeti dance on Google's Made With Code website, drew astronaut's EVA suits and ate astronaut ice cream.
Once again high schoolers have been assigned the dreaded toothpick bridge project. I have friends who are therapists and they say this project is a family buster. I visited freshman science classes from my old high schooler to talk about backwards design. I shared how backwards design can help them in their bridge project, real life applications of backwards design while chatting about my NASA projects and admitted what I wish I knew as a freshman. When talking about backwards design I described that the design stage of a project should take the most brain power and more time then expected. Once a design is made you need to think about how much time each stage of production will take, what materials you need and if you learned as much as you can about the project so unknowns are resolved.
Tips for high school freshman I have are...
1) Keep alternate forms of postsecondary education and options in mind like Community College, ROTC (Reserve Officers' Training Corps), Technical Colleges, Study Abroad, Americorps and even taking a year off between high school and college.
2) Take honors classes only if the topic interests you.
3) Find a paid internship to replace you generic summer job (even as a freshman). This way you will be paid to do something meaningful that you are interested in.
4) Network with folks in your community that have your dream job. Ask CEOs, managers and other company leaders if you can shadow them. Ask for a tour of a business that you are interested in.
Although I use lesson plans I write about in previous posts some of the best lessons come from getting off topic. Building the habitats out of materials and talking about freshman advice was totally unplanned but still valuable.
WAYS TO GET INVOLVED
Visit a local classroom to read a book, talk about your career, or ask teacher how you can help out!
Teach programming with drag and drop code: https://www.madewithcode.com/projects/animation
Check out AmeriCorps: http://www.nationalservice.gov/programs/americorps
Check out ROTC: http://www.goarmy.com/rotc.html
Find ways to give back to the community: https://www.volunteermatch.org/
When I return back to my hometown I will be visiting schools to share about my NASA experience and teach programming. This is my lesson plan for teaching about NASA and space. One of my first stops will be my Mom’s Kindergarten class so you will notice my lesson plan is catered for elementary students.
Morning: Letter Of The Day
Start the day with a regular greeting an opportunity for students to share thoughts around the room. Your usual "magic talking stick" can be replaced by a space related object like an inflatable planet or space craft.
"Today we are going to visit your letter of the week in a way that is out of this world." Cheesy I know but we should let the students define what outer space is. "What is outer space?" Write down the students answers and this is the dictionary definition... the void between planets and other celestial bodies. Kindergarten classes often have letters of the week and outer-space things are very easy to categorize into letters.
Story Time
I had a unique opportunity to meet Buzz Aldrin, purchase a children's book written by him, and get it signed by him. I plan to introduce the students to the author showing pictures of him and the Apollo 11 landing. There are many children's books written by or starring astronauts. This particular story has a project involving creating a Mars habitat that students will compete after story time.
Nap Time
Prior to nap time I show a neat star mapping project put together by Google called 10,000 Stars. You can tour stars from around the Milky Way and see their name, color, size and brightness. The ambient music playing in the background is excellent for nap time.
Afternoon Snack: Eat like An Astronaut
"The International Space Station is a science lab orbiting the Earth every hour and a half. Let's hear about how they live in space." Show a few clips like this...
Chris Hadfield's Space Kitchen making a "sandwich": https://youtu.be/AZx0RIV0wss
Karen Nyberg washes he hair in space: https://youtu.be/kOIj7AgonHM
Sleeping in space: https://youtu.be/UyFYgeE32f0
Running in space with Karen Nyberg: https://youtu.be/_ikouWcXhd0
Pass out freeze dried astronaut food like ice cream, grapes and strawberries. While watching the astronaut clips.
When I return back to my hometown I will be visiting schools to share about my NASA experience and teach programming. I will be sharing my lesson plans here for a day of programming and a day of space related learning. Let’s start with programming. One of my first stops will be my Mom’s Kindergarten class so you will notice my lesson plan is catered for elementary students.
Morning: What is programming?
After your usual morning activities; “G-O-O-D M-O-R-N-I-N-G Good Morning Aye Aye Good Morning *clap* *clap”, drawing sticks and telling about your weekend, introduce students to the concept of programming. Ask students, “What do you think programming is?” Write down the answers on the white board. After answer along the lines of “Programming is telling a computer to do things - make a video game, control a robot, create an App, and more!” Next I would show them a short video with our current stars in technology.
Lets Start Coding
“Enough talk about programming let’s do it!” A great introduction to coding is a Made With Code project. The Yeti project is my favorite of these activities. Students take turns dragging and dropping blocks of code assigning attributes to the Yeti fur color and feet size. After assigning attributes the students can watch the Yeti dance. When I have had students write yeti code they enjoy changing the colors and dance many times!
Afternoon: Code Related Rotations
Skills needed to program are not only found in front of a screen but working in a team, time for activity rotations. (These will be the centers I will have but you all can have different ones.) At one center I will have my LEGO robot for the students to program. There will be objects that the robot can pick up or avoid. At the second center 3D printed puzzles will be available for students to solve. At the third center an activity with half a blank page and half a lined page. Students can draw a picture of what they think would be cool to program and write about it. Last center create a robot out of construction paper, foil, or other mediums.
Now You Try
Take a trip to the computer lab and let students try to program on their own. Hour of Code is a great resource where students can learn programming at various levels. Two activities I tested out an enjoyed was a Flappy Bird Game Creator and Star Wars Drone Game. Students can code on their own or work in a group to help each other figure things out.
Have fun teaching students about programming! In the future I hope to get a Sphero, 3D printer, and Arduino type kit. Maybe you all have other ideas for a programming lesson plan.