Like the main event itself, NaNo Prep is always better with an incredible writing community around you. Luckily, our forums come with such a ready-made community. Inspired by the Plot Doctoring forum, we asked Derek Murphy, NaNoWriMo participant, to share his thoughts on plotting, and he outlined his 9-step plotting diagram:
Here’s a truth: you must write badly before you can write well.
Everybody’s first draft is rubbish. It’s part of the process, so don’t worry about it. The writing can be polished and fixed and improved later, after NaNoWriMo, during the editing stages.
What most writers get out of NaNoWriMo is a collection of great scenes that don’t necessarily fit into a cohesive story—and that’s a problem if you want to produce something publishable.
Nearly all fiction follows some version of the classical hero’s journey: a character has an experience, learns something, and is consequently improved. There are turning points and scenes that need to be included in your story—if they are missing it won’t connect with readers in an emotionally powerful way. And it’s a thousand times easier to map them out before you write your book.
Keep reading
Hey, a chart! This is inspired by an ask I got (I’m gonna be honest, I promised the person I’d tag them, but then sent the reply before I wrote down the URL. So, if I told you I was gonna tag you in this, tag yourself!!)
[drawing of an orange bird with yellow wings saying “I’m writing a book! I got this!” in a yellow speech bubble.]
Hey! Do you have any tips for people who've reached a block in their writing? I've been trying to plan out a plot for my book, but I've reached a point where I can't think of anything else
Hi! Thanks for writing. Getting blocked can happen at all stages: Before writing, during writing, during outlining, in the idea stage, etc. But since you specifically said you’re reaching a block in your plot planning, I’ll address that :)
If your character doesn’t have a book-length problem, you can get stuck trying to fill in empty space in the plot. In order to find more events to flesh out your story, you may need to make adjustments. Is their desire strong enough to fuel a book? Is the conflict big enough? Is their problem difficult to solve? If not, how can you make their problem harder? Or take longer to resolve?
You might need a combination of a fiercer desire, a bigger problem, more problems, more obstacles, and/ or a more stubborn antagonist to reveal potential scenes and events. For help with your character’s motivation and conflict, check out the PDF “Creating Character Arcs” in my Free Resource Library.
This can help you make sure you have a strong enough ending and open up new possibilities you might not have noticed while plotting forward. I have a post about it here.
The but/therefore method is a great way to fill holes. It tests the cause-effect connections between your plot and character and almost always reveals gaps that need to be addressed with new or stronger scenes. Use this template for each scene or chapter:
Main character wants ______, but _______, therefore ______.
What comes after “wants” is the motivation for that chapter or scene. After “but” goes the conflict or obstacle. After “therefore” is the result or action the character takes, which leads into the next goal, and so on, and so on.
Chapter-by-chapter it might look something like this:
Chapter 1: Julian wants to ask Matt to the dance, but he’s scared of being rejected, therefore he slips a cryptic note into Matt’s locker.
Chapter 2: Matt doesn’t see the note. Now Julian wants to get into his locker and retrieve it, but the principal sees him trying to jimmy open the lock, therefore Julian is given detention for a week.
You can also do this scene-by-scene. My suggestion would be to start with the chapter outline, see what it reveals, then move into the scenes if you still feel stuck.
Classic un-sticking questions start with “what if” or “why”? Asking questions can unlock new story directions you might not have noticed were there before.
What if the main character’s ex-boyfriend came back to town? What if they didn’t achieve that small goal back in chapter 4? What if they were hiding something? etc.
Why are they avoiding their sister? Why is it so difficult for them to apologize? Why haven’t they quit their job if they hate it so much? etc.
A book-length story usually needs a few side stories to flesh out the main one. Look for areas of your story that could be expanded, characters that might take the story down a related tangent, and conflicts that seem small but could be bigger with some digging.
Sometimes, you just need to give it a rest. Walk away from your outline for at least a week. When you come back, you may see things you didn’t see before and be able to breathe new life into it. In the meantime, let your mind wander. It’s amazing what creative solutions writers can come up with when they aren’t “trying.”
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This sounds so interesting! Could I be added to the tag list please?
Genre: Adult literary fiction // Status: Drafted Several Times Over // Themes: Relationships, healing, mental health, self-image // Word Count: 101,476 // Pinterest Board // Playlist // WIP Page
When I was 12, I thought something along the lines of “yeah, I can write a novel”, made a bunch of cringey characters, and slapped the name We’re All Dead After All on it. Oh boy, was that a ride. Now, six years later, I’m still working with these characters, but I have changed literally everything about WADAA, including the name.
Lessons in Humanity from a Future Physicist is my oldest and most loved work. It’s grown as I have, in complexity and quality. It can be an absolute disaster, at times, but I still love it dearly.
What is this?
Lessons in Humanity from a Future Physicist is an adult novel that follows Kam Suzuki, a physics major and a NASA enthusiast, as he deals with the traumatic aftereffects of his brother Vic’s mental health issues, his repressed emotions, and other problems related to mental health, all while supporting Zach Amsel, his best friend and fellow NASA enthusiast, as they begin their first year at their prestigious university.
In short: Lessons in Humanity is a novel about relationships and healing.
It’s probably my favorite work (don’t tell any of the others because they’ll be jealous) just because I’ve had it the longest. I know these characters better than I know myself some days. I’m constantly thinking about this work in particular, because I’m so attached to it.
Who are these people?
I’ll do some proper character introductions later on, but here are some rapid-fire mini intros!
Kam Suzuki (Lawful Good, ISTJ, Hufflepuff, Libra) is the protagonist, a NASA-obsessed science nerd who loves Star Trek and loves to repress his emotions.
Zach Amsel (Neutral Good, ISFJ, Ravenclaw, Aquarius) is Kam’s best friend, a high-achieving, neurotic young man who’s looking for love in all the wrong places.
Nikki Espinosa-Jasso (Lawful Neutral, INFP Gryffindor, Capricorn) is the Mom Friend of the group. She’s more than done with the boys’ bullshit, but she loves them regardless.
Kevin Espinosa (Chaotic Neutral, ESFP Slytherin, Gemini) is a fun-loving guy who really only cares about living a hedonistic lifestyle in the now.
Vic Suzuki (Neutral Good, ISTJ, Ravenclaw, Libra) is Kam’s twin brother. He’s dealing with his mental health issues and learning how to take care of himself.
Gerard Shimmish (Chaotic Good, ESFP, Gryffindor, Leo) is Vic’s long-term boyfriend and one of Kam’s closest friends. Despite his childish habits, Gerard is profound and loves caring for others.
Ruth Spencer (Lawful Good, ESFJ, Ravenclaw, Virgo) is a brilliant young woman who loves to read and always gives out good advice.
Jessica McClain (Chaotic Good, ENFP, Gryffindor, Cancer) is a naive goofball who wants to be nice to everyone.
Chai Watson (Chaotic Neutral, ESFP, Slytherin, Aries) is someone who’s been through some hard times and is slowly becoming what she hates most- her mother.
What are the jams?
My playlist for Lessons in Humanity has a lot of awesome songs on it! It’s got some decent space-themed vibes. The songs I listen to the most are:
Twin Size Mattress - The Front Bottoms
Saturn - Sleeping at Last
Hurt - Oliver Tree
Venus - Sleeping at Last
3rd Planet - Modest Mouse
Meteor Showers - Andy Kong
Morning in America - Jon Bellion
Neptune - Sleeping at Last
Stressed Out - Twenty One Pilots
Excerpt
“Xenon.” Kam straightens himself, pulling his shirt and hoodie from his chest and fixing his glasses. He doesn’t say we are noble gasses. He doesn’t say we’re both lonely, but I think that’s why we get along. He doesn’t say I wish I understood people like you do.
“Xenon,” Zach repeats, sounding like Kam. He almost reaches out to touch Kam’s face, run the backs of his fingers over Kam’s jaw. Almost. He holds himself back from the inappropriate touch that Kam won’t appreciate and clears his throat. “Did you like your ramen?”
Kam nods wordlessly.
“Good.” Zach nods. “Good.” He chews on the inside of his mouth and rubs the back of his neck. “Good,” he repeats, then shuts himself up.
Kam sits, self-contained as always. He is his own universe, detached from everything and everyone else. Maybe he isn’t krypton, but helium, unable to form any bonds, floating alone in the vast nothingness of the universe. Helium is the loneliest element.
Who’s interested?
You can always ask to be added or subtracted from the tag list!
Hey people of Earth!
Around this time last year, I mentioned I would have a video up on how I make book covers/cover making tips, and to summarize: I did not do the thing, and this year old script is still sitting in my drafts.
SO, I thought I’d kill two birds with one stone and post a written version of these tips! Going to get straight into this because I imagine this will be rather long!
This post will be divided into 6 parts: finding inspiration, concept art, incorporating elements of design, composition, tools and software, and resources. Feel free to skip around to whatever section interests you most!
***Before we get started, really quick disclaimer. I am in no way a professional cover designer. Cover design is merely something I picked up on my own, and I don’t have any formal education/credentials in graphic design. So of course take my advice with that in mind. These are also just my personal thoughts and opinions. So take everything with a grain of salt!
What’s the deal?
A really great way to start out in design
Finding cover designs or designers you admire may help you see what works technically
Helps nail down a style you like
In turn, can help you find your cover design style
What should you do?
Look at covers in your genre!
Whenever I design a cover, I take a scroll through Goodreads to pick up some inspiration in designs I personally love
I also love walking around my bookstore and taking a look at physical copies
Find a cover design you like, and point out the specific reasons you like it
Example:
Me and Earl and the Dying Girl was actually not an inspo cover for this edition of I’M DISAPPOINTED, but as you can see, things I liked from it spilled over into my own design. By pointing out aspects of graphic design you like, you’ll better be able to understand your style as a cover artist.
Some personal thoughts:
I like covers that include a textured backgrounds, as seen in the collage below:
So for the I’M DISAPPOINTED cover above, I included a textured background. I also love handwritten fonts/lettering, which I include in almost all of my book covers.
What I did:
Off-white colour from A List of Cages and Holding Up The Universe
Silhouette from Painless and previous cover design of I’m Disappointed
Speech bubble from Simon VS the Homo Sapiens Agenda and Say What You Will
Marker texture from A List of Cages
Obviously my thought process wasn’t to put 4 covers in a blender and thus create my product, ha, this is just an example for the ease of understanding!
What’s the deal?
Coming up with concept art is a super important part of designing a successful book cover.
Acts as the skeleton of your book cover
Your book cover’s roadmap
Saves time/effort
Similar to an outline for a novel.
Can be a very quick sketch, or full fledged design
I like keeping my concept art quick, but if this is your first cover, making a more detailed mockup can help.
What should you do?
Sketch out book cover ideas once you get them/take notes of concepts you’d like to explore
If you can’t come up with concepts, take a look at your inspiration folder and pull concepts/ideas from covers you love
This does not mean copying another book cover (this is notttt a good idea!). BUT, pulling inspiration from elements you like on a cover can be helpful in generating your own concepts
You don’t have to come up with concept art (sometimes winging it works!) but I do recommend jotting notes down, and drawing out loose sketches when applicable!
Keep a list of ideas for book covers as you accumulate them (almost like a little vault of concepts lol) and reference them in the future!
Take a look at as many book covers as you can and make a list of elements you like and don’t like
This is one of the easiest ways to accumulate ideas/concepts!
Example:
^^^ Concept art for two book covers
Likes and dislikes in book covers:
Of course this list is not my be all and end all (nor should it be), and obviously, I still use these things (besides clunky composition I hope!) in some designs!
What’s the deal?
There are 7 elements of design: line, shape, texture, form, space, value, and colour.
These sometimes vary depending on where you look, but this is what I was taught, so I’m going to be working off that!
Examples:
I’m going to go through them really quickly via an assignment I did for my comm tech class
Keep in mind this assignment is 2 years old and is only meant to give you an idea of what these elements are
1. Line
Line is probably the most important element of design as every piece of art starts with one.
There are various types of lines. You can have curved lines, straight lines, vertical lines, horizontal lines and so on.
2. Shape
You can have more mathematical, geometric shapes, or more abstract, free form shapes.
3. Texture
Texture is the feel of a particular surface.
Texture in my opinion is one of the most important elements when it comes to graphic design, especially book covers.
My favourite thing to see in book covers is texture, whether that be paper textures like construction paper, crumpled paper, wallpaper, lace, wall textures, paint textures, or marker textures
Texture adds depth to designs, and if there’s any element of design you focus on in this post, I’d highly recommend it be this one.
(i’m biased but still)
4. Form
Form is almost like shape, except instead of flat objects, we’re dealing with 3-dimensional objects.
I don’t often use it in my covers since I like drawings and flat shapes in my designs, but if you want to include objects on your cover, or any sort of 3D shape, this would be form.
5. Space
The distance around an object, to put it simply
Space in covers can help emphasize what’s important, and what is less important, or can draw attention to a particular piece of your design.
Examples of space:
Colour coding: yellow = space, teal = focal point/movement of viewer’s eye
In Twilight, the black space helps emphasize the main image, the hands holding the apple.
This also occurs in the Red Queen book covers. The empty space around the crown draws attention immediately to the focal point
You can also lack space. In The Duff, the girl’s face is the only thing you can see on the cover.
6. Value
Is determined by how much light or dark is incorporated into design.
Example of value:
A great example of value in book covers is on Alexandra Bracken’s Passenger. As you can see, the green at the top fades down in a gradient as more white is added to the centre.
7. Colour
Light reflecting off objects
Can make certain elements of your design stand out
Why should you incorporate the elements of design into your designs?
Adds layers of depth to your work
Thus can take your cover-making skills to another level
Can help in producing ideas
What’s the deal?
In my opinion, can make or break a design
Can mean clutter of things, OR too much or too little space between elements
Title placement
Composition is sometimes subjective from design to design
What you can do:
Pay close attention to detail and spacing
Look out for natural shapes in your design you can fit elements into
Watch the linked video from Mango Street (one of my favourite photography channels) on composition
While photography and design are two different things, the tips in this video can also be applied to various ideas in design such as headroom and leading lines
Examples:
*Before I get into this, I want to make it clear that these examples are exaggerations for the purpose of showing you good and bad composition. If you make these mistakes, that doesn’t mean your design is bad, and again, I’m no professional. This comes from what I believe could be considered bad composition, but trust your gut.
Example 1: Stick People
doesn’t effectively use space
no headroom for text
text is covering 200 element (looks very clunky)
text is cut off
No focal point
Can’t read the title
Textual elements are better spread out
Title is now focal point
Slightly imbalanced
200 element is distracting
Addition of stick figures balances out cover
Text follows natural shape of photograph
Removed 200 element makes cover look less clunky
Example 2: Sixteen Cents
Half the title is on a dark background
Lacks readability
Last name is cut off by window
Uninteresting composition (everything is on one line)
No movement
Title placement is better
Better readability
‘A novel’ fits under windowsill
Last name is smaller to avoid cutting it off
Still slightly boring
Uses free space of wall wisely
Title is easy to read
Text is shaped around photo elements
Gives the cover some movement
Example 3: Fostered
Title is covering the focal point (the girl)
Title doesn’t seem to be incorporated into the design
By moving title down, we’ve made space for the subject
Title placement makes cover look less clunky
Same composition as prior but image is colour-graded
Embossed title adds texture/depth
I’ve mentioned this a few times in this post: focal point. What is it?
FOCAL POINT:
Is defined as the main attraction of your book cover
This is where you want your readers’ eyes to focus
Focal points can sometimes define themselves in areas where more contrast happens to be
Doesn’t have to be the centre of the page.
Keep focal point in mind for composition because if you put it in the wrong spot, you could end up drawing your readers’ attention to the wrong area of the cover.
The point of most interest in a cover is the focal point, so if you want a particular subject of your book cover, such as a person, to stand out make sure you don’t make the other areas of the cover too high contrast or busy.
Framing subjects also helps, so be creative!
The human eye tends to focus on areas with increased contrast so keep this in mind
Examples:
The Host
The camera has focused on the eye of the model, with the nose bridge and forehead shadowing each corner of the cover
Helps lead eye to focal point (the eye)
The Girls
Blue around the edges encircles the focal point (the girl), leading the viewer’s eye directly to her
Girl is also scarlet in colour, contrasting the background
The Hunger Games
Grey outlines on the cover lead straight to the mockingjay
Mockingjay is bright gold in comparison to the black background
Creates contrast, thus viewer’s eye is lead there
The Female of the Species
‘Straight’ composition
No particular focal point, viewer’s eye instead moves horizontally across the design
What should you do?
Use the natural shapes and outlines in your design/photo to fill your cover
Use your space wisely (see examples above)
Use leading lines to draw attention to your focal point
Manipulate text to fill empty spaces
You do not need Photoshop to make a good book cover
I made my first book covers in GIMP, a free image manipulation program (kinda like Photoshop’s little brother)
This is the stick people cover I made in photoshop, and the same cover made in GIMP.
Other tools you may want to use are CreateSpace’s cover templates.
You can find these through CreateSpace OR Bookow (my personal fave)
OPTIONAL (what I use):
Graphics tablet
I use the Huion H610 which I really enjoy!
I use this to hand letter, draw silhouettes, create concept art, and so on
Paper and my Faber Castell India Ink Artist Pens.
These are fine tip markers, and are what I used to create the text on I’m Disappointed
Thin sharpies and pens will also do the job, and you can always clean any mistakes up in photoshop or gimp.
A scanner so I can transfer what I’ve hand drawn onto my computer
If you don’t have a scanner you can take a clear photograph on a camera or phone
I also use a few custom marker brushes that now come with the 2018 version of Photoshop
The main one I use is Kyle’s AM - Watercolour Paper from the art markers set (you have to load these into Photoshop, but if you have PS 2018, you should have access to ‘em).
(I’ve lettered everything in this post with that brush)
Here’s a list of amazing resources you might need when making your own book covers!
1. Stock image websites
Check out THIS post for a master list of my favourite stock photo websites!
Stocksnap.io
Unsplash.com
Pixabay.com
2. Dafont
Is my main source for finding fonts
3. Goodreads
A huge resource I use to find cover inspiration
I’ll often browse the new releases section to look at new covers and so on
Easy way to narrow down the genre of cover you’re looking for, as well as the age category
4. Keyboard shortcuts
Check out a masterlist for Photoshop HERE
GIMP masterlist HERE
Makes workflow super efficient
My fave I highly recommend in Photoshop is ctrl > shift > alt > e (merge all layers into new layer)
I’ve made TWO custom shortcuts: ctrl > shift > o is now open as layer, and ctrl > shift > alt > r is now rasterize layer (these save so much time!)
So to conclude this post, I’m going to list out some of my favourite tips when it comes to cover making (sort of a reiteration of this post)
Add texture!
Texture is a super easy way to add dimension to your book cover
Try lettering with a paper and marker when starting out
I find this a lot easier than digital lettering!
Google is your friendddd
If you can’t figure out how to do something in Photoshop or GIMP, the internet is a vast depository of information!
Pay attention to detail
Cover design is alllll about the small details. Making sure you’ve centred something properly can seriously help in making your cover go from amateur to whoaaa who made thatttt
Get a second opinion
Been looking at your screen for 8 hours straight? Ask someone you know what they think of your design! I find this has sparked a lot of secondhand ideas!
If it doesn’t work out, doesn’t mean it was a fail
If a particular concept just doesn’t work, don’t worry! As you practice you’ll get better, and you can always revisit the concept for another novel!
EDIT: a really great suggestion from @sarahkelsiwrites: print out your design if you need a fresh perspective! You’d be surprised by what you notice on screen VS off!
So that’s it for this post! I hope this was helpful for some of you guys, I know it was looooong overdue. If it helped you out, let me know, and if you have any questions, feel free to send ‘em my way! :))
–Rachel
excerpt: sal was almost named boobiedick
taglist: @vviciously @nepeinthe @semblanche @sword-of-stars @milkyway-writes @ccwritesstuff @universallypaperdreamtoad @alternativeforensicscientist @sarmarble @kaylewiswrites @henrybranwell @ivonoris @serphics @of-pens-and-quills @emdrabbles @whorizcn @vandorens @adrestaie @valentinewrote @words-in-the-works @enndorphin @just-george-here @liarede @writers-lovers @dreameronthewind
WIP: Godlings
Genre: Sci-fi
Synopsis: The five survivors of a medical experiment gone wrong wake up from their commas to find that they now possess incredible powers. They use these new powers to escape and exact revenge on the people who did this to them. But one of them, Xavier, doesn’t just want revenge. He plans to take over the world and nothing will stand in his way. Not even his fellow survivors.
(source)
Unsplash - photography, illustration, and art
Pixabay - same as unsplash
Pexels - stock photos and videos
Stockvault.net - stock photos
freepngimg - icons, pictures and clipart
Veceezy - vectors and clipart
Getdrawings - simplistic images and drawing tutorials
Gumroad - photoshop brushes (and more)
Canva - needs login but has lots of templates
Library of Congress - historical posters and photos
NASA - you guessed it
Creative Commons - all kinds of stuff, homie
Even Adobe has some free images
There are so many ways to make moodboards, bookcovers, and icons without infringing copyright! As artists, authors, and other creatives, we need to be especially careful not to use someone else’s work and pass it off as our own.
Please add on if you know any more sites for free images <3
Random Question Time! Do you make art of any sort (mood or aesthetic boards, playlists, face claims with minor quick changes) for your characters?
Thank you for the question!
I often make aesthetics and playlists and sometimes edits with face claims.
I also like to play scenes and background stories out in my head while playing a piano piece with the right mood.