Mediocre Artist and Writter Fan of Many Things He/Him and They/Them 🏳️🌈
236 posts
Hi! Just wanted to pop in here because lately, my activity has been flooded with a bunch of random bots following me, i'm sure those that have more experience with tumblr can related, but for an example, here is a recent account that has followed me:
All of them have a username that sounds like a name generator came up with it (Bonus points if there's a number added) have a random picture of a female as its pfp, and nothing on their blog. Same thing over and over at nauseam.
I wanted to bring this up because i've gotten follows from these accounts for what feels like forever at this rate, even though I haven't posted much since the sunky zalgo drawing a while back. If you just so happen to have a similar experience with such bots let me know
That's about all I have for now, uh, stay awesome and don't get zapped by the terminator.
Cough cough
Trans Gregory headcanons?
If you're asking if I have any, then yeah! I've got a few<3 No really "serious" headcanons, just mostly stuff I thought up when ranting about him to a friend (hi Azzy<3)
-Cassie met him pre-transition, but it was during his "tomboy" phase. Dressed like a boy, cut his hair to look like a boy, literally changed his name to Gregory to people who didn't know him, didn't mind when people mistook him as a boy or used masc terms/pronouns on him- And when Cassie was like "are you sure you're not trans?" he was like "nah, this is normal tomboy behavior." Cassie never bought it. She sniffed him out the moment she met him and was totally part of the reason he realized he was trans
-He 100% stole his name from a piece of media (most likely Freddys related, like a character from a Freddys show or comic or something)
-Dr. Rabbit respects the trans hustle. When he took over for Gregory at school and realized that his friends still called him by his old name and feminine pronouns, he gaslit the SHIT out of them. "wdym, I've always been a boy" " "tomboy" was just another word for boy, wasn't it?" "I never had pigtails." "Are you guys okay?" "My name never used to be ----, I've always been Gregory". Gaslight Gatekeep Boyboss yknow
-If his hair gets too long he'll panic and grab the sharpest thing he can find and cut it- he's good at doing this without cutting himself, but the first time he did it after moving in with Vanessa she had zero idea what he was doing so that was a bit of a heart attack on her end
-Cassie is also trans in my heart and she gave him all her old clothes. He lost them all after becoming homeless, but he appreciates it even during present day<3
-When Vanessa first started taking care of him, she bought every cheap shirt in the boys isle at Walmart so he could wear something other than his in-game shirt. He appreciates it, but everything she bought him looked absolutely horrible. She bought him a shirt with a printed on tuxedo and he's only ever worn it once (Freddy thinks it's a very nice shirt)
-Plot twist; Dr. Rabbit actually killed the therapists because they misgendered Gregory
-He helped guide Vanessa through her non-binary awakening (he was a terrible guide)
-I think these specific pieces of dialogue me and my friend wrote between Vanessa and Gregory when we were joking around is enough
In short? He's full of transmasc swagger 4ever and ever
They would be best friends (and destroy things together)
Hi there! Decided to draw up one of my twitter mutuals take on a zalgoified sunky, albeit with some tweets of my own. Honestly i'm rather proud of how the drawing came out, especially with the one raise arm, though I honestly could've done a better job on the pinkie, but oh well.
The Original Image for reference:
Hi there~! Didn't expect me to be making content so soon huh?
Well, I am here simply because I've put together a quick errata for the warlock reborn, because upon a second read-through I realize there were a ton of things I overlooked. I'll go over the changes made in this post here
-Added a spellcasting focus section for the pact magic feature. I have no idea how I forgot to add that until later but here I am, the only difference between it and the OG warlock is now you can use occult items, such as a skull or tarrot cards as a focus.
-Eldritch Invocation rebalance, a lot of the 5th-level such as eldritch smite and arcane barrage were pushed back to 6th-level because 5th-level is loaded as is, since you not only obtain 3rd-level spells, but your pact also improve at that level, so I felt somewhat justified in pushing those invocations back a level.
-Updated the dragon and evergrown patrons, upon further examination I found myself not entirely satisfied with how those two subclasses came out, so some updates were made. Which I will go over.
The Dragon:
Draconic burst was overhauled, it's damage got reduced from 2d6 down to 2d4, however, you can now use the feature without a resource cost, meaning you can blast away to your hearts content! I also added a paragraph explaining how it interacts with the eldritch blast invocations, mighty breath was reworked into the might of the wyrm feature, it now buffs your draconic burst, allowing it to deal 4d4 damage on top of the additional effects it gives. The last paragraph of Primordial tyrant was also updated to make it clearer.
The Evergrown
The natures child feature allows you to double your PB in the nature skill if you already have the proficiency, I'm honestly surprised I forgot that, but rushing to meet a deadline will do that to you. The might of the wilds part of your 6th-level feature was updated to instead reduced a creatures movement speed by half, wild sanctuary was updated to allow you to ignore difficult terrain created by your spells (Such as spiked growth or plant growth) and apex of gaia now buffs your curse of the wilds, allowing you to deal additional damage to surrounding creatures when a target afflicted by your curse of the wilds dies.
The general layout was also updated to make it a bit better on the eyes, otherwise that's about all of the changes made to the warlock reborn, hope you have fun with it and remember. Go out and make something awesome.
More Ruin stuff bc it "RUINED" my life !!!!!!!!!!!!! (affectionate)
i'm so lucky to have a friend like you!
New post from my TTRPG page
Hi there~! Didn't expect me to be making content so soon huh?
Well, I am here simply because I've put together a quick errata for the warlock reborn, because upon a second read-through I realize there were a ton of things I overlooked. I'll go over the changes made in this post here
-Added a spellcasting focus section for the pact magic feature. I have no idea how I forgot to add that until later but here I am, the only difference between it and the OG warlock is now you can use occult items, such as a skull or tarrot cards as a focus.
-Eldritch Invocation rebalance, a lot of the 5th-level such as eldritch smite and arcane barrage were pushed back to 6th-level because 5th-level is loaded as is, since you not only obtain 3rd-level spells, but your pact also improve at that level, so I felt somewhat justified in pushing those invocations back a level.
-Updated the dragon and evergrown patrons, upon further examination I found myself not entirely satisfied with how those two subclasses came out, so some updates were made. Which I will go over.
The Dragon:
Draconic burst was overhauled, it's damage got reduced from 2d6 down to 2d4, however, you can now use the feature without a resource cost, meaning you can blast away to your hearts content! I also added a paragraph explaining how it interacts with the eldritch blast invocations, mighty breath was reworked into the might of the wyrm feature, with comes with an increase to your draconic bursts damage, allowing it to deal 4d4 damage on top of the additional effects it gives. The last paragraph of Primordial tyrant was also updated to make it clearer.
The Evergrown
The natures child feature allows you to double your PB in the nature skill if you already have the proficiency, I'm honestly surprised I forgot that, but rushing to meet a deadline will do that to you. The might of the wilds part of your 6th-level feature was updated to instead reduced a creatures movement speed by half, wild sanctuary was updated to allow you to ignore difficult terrain created by your spells (Such as spiked growth or plant growth) and apex of gaia now buffs your curse of the wilds, allowing you to deal additional damage to surrounding creatures when a target afflicted by your curse of the wilds dies.
The general layout was also updated to make it a bit better on the eyes, otherwise that's about all of the changes made to the warlock reborn, hope you have fun with it and remember. Go out and make something awesome.
Hey you! I made this on my TTRPG account, go check it out!
Hi there~! It's been a long time coming, but here it is, my attempt at reworking the 5e warlock, due to my dissatisfaction with the version presented in One DND (5.5??) feature a whole host of reworked and altered options so you may be the best devil worshiper you can be, the rest of this post shall go over some of the changes made along with my intention behind the changes.
The base class.
For starters, eldritch blast is now a class feature. Simply put, every warlock takes eldritch blast, doesn't matter if you're focused on support, damage, or you're a weapon wielding hexblade, eldritch blast is such a good option, so I might as well give it as a base class feature. Similarly the agonizing blasts ability to add your charisma modifier to its damage rolls was added for similar reasons, skipping over the spellcasting, pact boon and invocation changes, the contact patron feature from the One DND UA was added for thematic purposes, and eldritch master was reworked to instead allow your patron to concentrate on a spell, which yes, does allow you to concentrate on two spells at one (At disadvantage)
Spellcasting.
The One DND warlock features the rather unique ability to choose between intelligence, wisdom or charisma as its casting stat, while I enjoyed the concept I decided to take it a step further by tying your spellcasting ability to the otherworldly patrons themselves, essentially using their spellcasting stat in a way.
Additional changes include you getting your 3rd-level slot at 6th-level as opposed to 11th, cause the highest most dnd campaigns reach are around 10-11th level, and it feels bad having to wait all the way until then just to cast three spells a day, some other changes of note include the warlock being able to ritually cast, and the spells gained from their otherworldly patron are now automatically prepared, rather than added to the warlock spell list. Which i'm not sure why they did that? Unless they though the warlock would be too good?
The Pact boons.
Basically every pact boon got upped in power, such as pact of the blade and pact of the chain, alongside them growing in strength when you reach 5th-level, in addition, two new pact boons were added. The first being the Pact of The Gunpowder, based on the Pact of The Trigger by MonkeyDM, its an eldritch blast/cantrip focused pact for those who want to truly commit themselves to the eldritch blast lifestyle, alongside the Pact of The Idol, allowing you to sacrifice your hit dice to perform various features.
Eldritch Invocations.
A selection of (Mostly new) invocations were made for this document, my favorite would have to be the ones given to the pact of the blade. Admittedly in the rush to get this out by the deadline I chose to cut back on the invocations in particular, but who knows, maybe when I get to revising this someday I can add even more invocations to the list.
Subclasses
All of the subclasses were revised in one way or another, but for the sake of time i'll go other three in particular: The Hexblade, The Horror and The Undying. The hexblade is a rather infamous subclass within the DND community in no small part cause of how strong a 1st-level dip is for many characters (Cough, paladin) but the more I looked at it, the more I found myself bored of it. Don't get me wrong the 5e hexblade is rather powerful, but it just doesn't scratch the itch of the cursed item patron, and with hex warriors main drawing being ported over to pact of the blade, reworking was a must. The horror (Originally called the undead) I generally don't have to many issues mechanics wise, in fact it's one of my favorite warlock subclass, my only gripe is cause of how much if steps on the undying toes flavor-wise, speaking of which, the undying is possibly the subclass I had the most fun reworking, transforming it into a tanky summon focused as opposed to....Whatever the original was trying to accomplish.
Along with the revision of old subclasses, three new subclasses are included: The Arcanist, The Dragon and The Evergreen. The arcanist is a pact with a powerful being of magic (Such as an archmage) it allows you to learn wizard spells from your pact magic feature, manipulate your spellcasting and eventually imbue spells into trinkets, the dragon are for those that simply want blast their foes away, you can create bursts of draconic energy, absorb elemental energy and even assume the form of a dragon, lastly the evergreen is for those that couldn't decide if they wanted to be a druid or a warlock, allowing you to create a garden around yourself that damages enemies, alongside implanting magic seeds within your foes and protecting allies within your garden against spells, similar to an ancients paladin.
New spells
Because I like making more work for myself, a handful of new spells are available at the end of the document, so I apologize if they're a bit on the lower end quality wise, but I hope they'll be at least somewhat interesting.
That's about all I wanted to talk about in relation to this rework, keep in mind everything in here is untested, and I encourage anyone reading this to leave any thoughts or constructive criticism they may have. With that in mind, thank you for reading, go out and make something cool.
Aww, what a lovely smile it has
Updated references!
My 2 exe OCs the twins!
Clownie the Clown & Mimie the Mime
They both reside in a Sonic rush inspired fan game
They're very silly and I love them! I'm planning on making a digital horror series or a short game! I'm working hard.
Hi friends- just here to make a quick update since I'm sure you're wondering why I missed yesterday's clown month prompt; uhhhhh I got grounded. For the dumbest effin reason ever. And he took my phone and tablet, but forgot I still have a laptop XD So I'm not gonna be posting art for a bit, I will let you all know when I come back! Don't worry, I am plenty safe, just pissed off this is happening cuz a grown ass man couldn't make his own dinner-
Okay so, hi! Sorry for not posting on here in a while, just been caught up with things (Including my birthday) but hopefully things should get back on track.
So, hope things have gone well for y'all. I'm gonna try to get some progress on some projects (Like the NES Godzilla retake) well, before I slumber for the night. Thats about it, hope y'all have a good night, and make sure to make something cool.
I haven’t found everything on the website yet, but I absolutely love the work that was done here, props to clown and the crew, especially the VA’s!
Welcome Home, neighbor. Let's meet the neighborhood. https://www.clownillustration.com/welcome-home
Today I learned that we were gonna maybe get Walupeach but she was scrapped bc she "would be just like Doronjo" so I had to do a Doronjo-esque take on Walupeach
Ever heard of Risk of Rain?
Hi there~! so since I gave a little update about NES Godzilla retake yesterday, I figure I might as well show two concept designs i've made for the one and only red.
With both designs, i'm attempting to go for this chimera darksouls-esque design. even moreso than reds original design. Since I admittedly didn't want to draw the spider legs of his original form, I played with the idea of him being hunched over and redistributing all of those extra limbs to the front. The 2nd-design also takes some inspiration from Shin Godzilla mainly with the weird flesh tail, I also added the horns both to make him look more demonic in a sense, but also to further differentiate this design from cosbydafs original.
Keep in mind however, both of these designs are not official quite yet, some more tinkering and is needed, but both of these images can show what direction Reds design may take in the story. With that being said, thanks for reading this post and I hope you have a good day, go out and make something spooky.
Hello everyone~!
I wanted to have a quick update on NES Godzilla Retake, both general information and other things.
1: Progress on it has admittedly been stagnant as of late, however I’ll try to get some big progress done on the writing side.
2: With that update out of the way, I also want to mention that, like the original story. I plan on having some pixel-art screenshots that fill out the story, if any of you could throw some pixel art tips my way I would appreciate it since. While I am not a complete newbie, I am also not what you’d call proficient in it, much less replicating the Monster of Monsters style.
3: I also implore all of you to ask me questions regarding the story! I’d love to answer any questions ya’ll might have! Although some answers may be vague to avoid spoilers
That’s about all I got for an update regarding the story as of now, I hope you all will enjoy it when it is eventually released. Have fun and go make something creepy
So. Twitter has decided to shit itself once again (Thanks Elon) so for anyone that’s forgotten. Hi there! I am Rosery, a mediocre artist and writter with an interest in, among many things -DND
-Risk of Rain
-Plants Vs Zombies
-FNF
-Sonic.EXE
Make sure to check out https://www.tumblr.com/blog/roserysttrpggarden if you want to see any of my homebrew or other TTRPG content. This blog will mostly be focusing on art, stories and general fandom stuff, hope you enjoy the ride.
cHey ya’ll, It’s me, Rosery. Believe it or not I have not met my maker, i’ve just been on other places (Mainly discord and twitter)
Eitherways, if you’re interested in any projects I have atm, while the antasma creepypasta is currently on hold (May return to it later) I am working on a retake of NES Godzilla, right now its still in its early phases, but i’m excited to see where it goes.
I also made a secondary blog called Roserys TTRPG workshop to act as a repository for any homebrew content I make. I just uploaded a old paladin subclass I made not to long ago, feel free to check it out. Eitherway, that’s about it, i’ll try to be a little more active on here but that isn’t a promise.
With that, Here’s both a preview image for NES Godzilla retake + the link to my second blog. Now go make something spooky or whatever.
Roserys TTRPG Workshop
I see some funny buisne3s going on here
Man I really love clowns lol