1. Ah Fai was a chief animator for McDull’s animated features. He’s super cool. Ultimate senpai.
2. Previous post on breakdowns right here
Some thoughts on acceleration and force
I presented this in the order of how I slowly understood the trick of delivering force - first an abstract concept of impact taught by Ah Fai, then a more complicated discovery on the acceleration pattern, last back to a more abstract concept of breakdowns.
Like I’ve previously stressed, 2D animation is everything but one single approach. There’s no one rule that rules them all, but interchangeable ideas with math, or physics, or music, etc. There’s no “perfect” animation either, but what is perceived as organic and dynamic. E.g., using the Fibonacci numbers to animate didn’t bring me a perfect animation! On the other hand, a tiny change in the pattern could already make the feeling of force so much more powerful.
Not so much of a tutorial than a personal experience. I hope you find this interesting hahaha
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they’re all so kyote. No rly, bless Revelmode for existing.so many cool ppl ! #SQUAD GOAL! 。(*^▽^*)ゞ
It’s first part ‘cause i’ve soooo many stuff to draw. oh boi waht a challenge !
Whether it’s Kwanza, Hanukkah, Christmas, or whatever other traditions you have, have yourself happy holidays and a great new year!
spitting out the damons
I like the idea that eventually, without admitting to it, Zim and Dib kinda stop trying so hard on their missions and start sticking together in a sort of ambiguous, protective friendship. They’re the best freaks. It was probably one of their freakishly deformed classmates saying that anyway.
GwynLost password; this account is dyingNew account gwyndroid.tumblr.com
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