There is something in the fact that instead of Hikari, Tailmon found Vamdemon, dwelling in the very castle that the chosen digimon originated in.
Because of course Nyaromon should have grown up with the others. She should have grown up playing together and waiting for Hikari with others who knew what she was waiting for in why. Tailmon shouldn't have had to grow up to be an adult while the others were still babies.
But if we're going with what ifs and should haves, then all 8 of them should have been at that castle, but with the Agents to teach them about what they were meant to do. With their tags and crests, and knowledge of their meanings. With knowing not just who they were waiting for but why.
In the end, Plotmon found where she was supposed to be, but none of the people who were supposed to be there, were there.
Obviously, all the Survive kids are meant to reflect one of the 8 original Adventure kids. However, the characters aren't completely one to one, as each of the characters are in fact, unique characters in their own right. (Most evident I think is in the fact I'd assign basically every character except for Miyuki a different crest from their adventure counterpart). But they do echo the basic archetype of the role each adventure character played in the series. For the most part this is self explanatory, some more than others.
Takuma is Taichi Minoru is Koshiro (Less obvious but that's a separate point) Aoi is Sora Shuuji is Joe Saki is Mimi Kaito is Yamato Miu is Takeru Miyuki is Hikari
However, Survive has 10 important human/digimon partnerships.
The sole adult of the group, the professor, even bares some resemblance to a rather important "old man" of adventure, Gennai. An old man who knows a lot of their situation, was involved in the "inciting incident" looks after the kids to a certain extent, but is rather unreliable and has amnesia regarding some very important things he should know. Of course original Gennai isn't even really human, and therefore doesn't have a digimon partner, (Jijimon also takes on some Gennai traits imo) but Akiharu I would still say parallels Gennai.
However, Ryo doesn't match any of the original adventure cast. But I think it is fair to say he resembles Ken. Ryo has a worm digimon. Ryo has a family member whose death deeply affected him. Ryo is grumpy and aggressive, while hiding a secretly gentler and hurting side. Ryo is self-destructive, at the cost of his partner.
Ryo can't be Adventure Ken really, because Adventure Ken doesn't really exist. But Ken isn't exactly an 02 kid in the way Daisuke, Iori and Miyako are. A reoccurring theme in 02 is the difference in outlook between the Adventure kids, the Adventure and 02 kids, and the 02 exclusive kids. And so Ken is in no way one of the original Adventure kids, but there is something to be said of the fact that his (executive meddling hellscape) backstory reflects experiences of Takeru, Hikari, more than it does the other 02 original kids. He even has an associated crest. In many ways, Ken is a retroactive Adventure character, without actually being an Adventure character. Ken in the context of digimon Adventure 02 is very much so an example if a character like Takeru had been driven to the darkness, who then had to be rehabilitated by a set of characters with an outside perspective. Really that is what all of 02s Jogresses is really, the new kids helping the more experienced kids deal with their unprocessed issues. Miyako helps Hikari look out for herself, Iori helps Takeru stop lashing out in anger from keeping his emotions hidden, and Daisuke helps Ken see value in his own continued existence.
Which is why I think Ryo is a homage to Ken. It's not the "Adventure Ken" that theoretically exists, the little boy wondering around the digital world with Wonderswan Ryo or whatever did or did not happen in that unreliable backstory, but 02 Ken, the Ken after the trauma, who needs SOMEONE to connect with him to help save him. He's the sole character who is taken from 02 era rather than the first Adventure era. And 02's themes are in this character. Ryo dies in part due to hopelessness and depression. He is unsavable the first playthrough. Unsavable in the initial adventure context. The original context where the focus is on survival and connection with your own digimon. Wormmon couldn't Save Ken alone. just as Kunemon couldn't. Both Wormmon and Kunemon die in desperate attempts to try and save their partners (really from themselves). But Ryo is saved from death when you can manage to become friends with him. When you connect with him, not unlike how Daisuke managed to save Ken. And from there, Ryo manages to save other people (Shuuji) from falling into that same despair, not unlike how Ken tried to reach out to the dark spore kids. It's noteworthy that of the 3 initial endings, the moral route is the closest to the truthful route, but aside from Ryo and Shuuji has one key difference. It ends like the original Adventure did, the kids and their partners separating, while the truthful route has the kids and their partners living together, invoking the 02 ending. While the Harmony and Wrathful routes do also bear a resemblance to 02's ending, just relatively less optimistically, Harmony and Wrathful routes involve the failings of personal connections. The failure to understand each other. Ultimately the truthful route resolves peacefully, even the big bad reconciling with his sister, no longer feeling the need to lash out at others. Ryo is the factor that takes this adventure and adds a bit of 02 to it, 02 in this context being the importance of connection. 02 being what makes the happy ending.
It's not a 1 to 1, after all, all of the characters are different from their adventure counterpart, and take pieces from one another. For example, its Minoru that has the parental divorce backstory, and Miyuki is a protective older sister to the professor, not a younger sister to Takuma, and the Professor is the most curious about the digital world's nature, and is the one with the digimon partner Gabumon. Saki is the one hesitating the most about going home at all rather than being the one to bring it up the most. I'd say Ryo also has elements of Joe in his fear of his partner and for being an unreliable older kid, and Shuuji has elements of Ken in his cruelty of Lopmon, and insistence on authority and desire to measure up against an older brother with whom he has a flawed relationship. Really none of these kids match up one to one with the adventure kids, and that's great, but I think it is fair to say that as far as analogies go, Ryo does draw from Ken.
02 is an extension of Adventure, and despite their differences in plot, theme and character arcs, no discussion of Adventure will ever be truly complete without discussing certain elements of 02 in relation to that, particularly 02s epilogue and what it means thematically. Ryo is a reflection of Ken, and how his story and needs were a reflection of the themes of 02, and how those themes were built off of the themes of Adventure. How Ken needed something that was not as prevalent in Adventure. Naturally, I think the "truthful" story of survive, would have to be a route that includes elements of 02 no matter how faithful it is to other Adventure themes otherwise.
I think if there was ever a follow up to Survive it'd probably be an 02 and/or Tamer's inspired sequel, and I do have thoughts about that, but I honestly think Frontier getting the Survive treatment would be coolest. I mean already Frontier is probably the anime most like Adventure outside of Adventure's reboot, so I think it would work really well for similar reasons as Survive. But it's got enough going that it'd be distinct too.
Survive deals with the horror in having another life form, a life form with the potential for incredible amounts of strength tied to you and your sense of identity. The horror of a group of children being spirited away to another world in the name of saving it (as sacrifices).
But with Frontier, the horror in asking what kind of kids, or for what reason kids would choose to follow a message and end up in another world. The horror in becoming something else.
Survive has 10 main characters, there are 10 legendary warriors.
Three Archangels and Lucemon instead of Four Holy Beasts and Fanglongmon
Instead of Haru and Miyuki a Strabimon (or Flamemon) who is later revealed to be a former human kid is found already in the Digital World
Instead of echoes of the human world the kids find chunks of land getting rearranged or just straight up missing
MagnaGarurumon and KaiserGreymon instead of Boltboutamon and Plutomon for route dependent evolutions and dependent on which kids survive to the end.
Susanoomon if all survive to the end/true ending
Karma/affinity levels determining attribute of characters (not how variable attribute usually works by tbh why not)
One route kids stay in digital world as digimon in another they leave the digital world forever in another they stay digimon but go home?
Light and Darkness can still be twins but like maybe codependent prior to being separated in the digital world. Like Strabimon is met by the group immediately and Duskmon is trying to hunt the kids down, but Strabimon weirdly won't let them hurt Duskmon?
Protag would be Flamemon(or equivalent) when they go back home in Takuya parallel and maybe have to fight human units without hurting them in the Ch 8 parallel
Character who dies because they'd rather die than become a Digimon.
Speaking of which what happens when these kids die?
Character who refuses to become human again because they never want to be weak again.
Character who loses themself to their beast form, maybe hurting themselves or someone else
If we want to include the concept of fractal code, the idea of the kids having parts of their code stolen/ changed/added to, affecting memories, physical traits, tastes, and skillsets.
Character conflicts leading to physical fighting in their Digimon forms
Being able to eat the strange foods in the digital world that would normally definitely be inedible
I think there's a lot of room for drama in what decisions lead the kids to end up in this world
Obviously one of the kids can be dragged their by their bullies so we have some bullies on the same team as their victim.
One kid went because they take any excuse not to go home so figured might as well check this out
Or another kid who desperately need money and were under the assumption this was a meet up for one of their jobs
Water can be the victim of toxic beauty standards/show industry/an idol
I think the fact the gender balance isn't as much of a problem as people might think as I think a lot of the Spirits are actually gender neutral looking enough to be female. I could see Darkness, Ice and/or Wood especially. (See Survive and Plutomon or Cyber Sleuth Alphamon for example).
Fresh Precure is about community, and how community forms support systems beyond the family unit.
Many heel face turns focus on the characters growth. How they come to understand differently, and how they grow into a new person. Setsuna, once freed from Labyrinth actually changes her personality rather quickly, she doesn't spend much time struggling with everything all things considered. Now, I think Setsuna's arc is top tier: her denying her true wants because its different from what she's been told she wants all her life, wanting to be useful to her community but her community not serving her, finding people who care about her and give to Setsuna rather than only take, her guilt for taking the happiness away from others that people have been giving her. But ultimately, it's not so much about Setsuna's personal growth, so much as about how this community rehabilitates an abused girl.
Unlike many other seasons where her living situation would be a bit of an afterthought its front and center here. We get to see all the little things that the Momozono's do for Setsuna, all the little things they get for her.
It's why the toothbrush scene is so important. A toothbrush is such a little thing, but the Momozono's are going out of their way to remember she needs one, to get one for her. And they ask her what kind she wants. The Momozono's are giving her freedom, are allowing her to embrace her own decisions, rather than in Labyrinth where she was manipulated into doing what others wanted of her.
It's not just the Momozono's. It's Kaoru giving her a donut simply because she hadn't had one before. Lucky and Takeshi playing with Setsuna. Miyuki helping support Setsuna when she was feeling pressured to dance. Of course the whole town does this for everyone.
The Cures go and support a little girl in the hospital, both as themselves and as their cure selves. Kaoru looks after the girls and tries to get them to eat when they're overworking themselves. Miyuki helping the girls balance their lives. This is the first iteration where Cure's are truly celebrities rather than their occasional public appearance in Fresh and the public cheers them on accordingly, and even helps in more tangible ways (like offering an expensive training facility).
This is contrasted against Labyrinth who erases individuality in the name of the collective, but where the collective is suffering. Who has no art, no family, no socialization. Where no one offers help unless ordered to. Where everything is for Moebius. And so, the smallest acts of kindness (a donut) have far reaching effects. Because the people of Labyrinth believe they're doing right. That this is the best for everyone. They don't know what happiness is, so when faced against actual it for the first time, as well as actual community for the first time, it crumbles.
But even the individuals in Labyrinth aren't always heartless. Westar has even more of a sense of community than Eas. A desire to give back. However, is loyalty to Labyrinth is stronger. Westar takes Eas leaving personally. He's often cast aside, underestimated. Westar's a goofy sort of villain, but more than that he's a victim just like Eas and Soular. He thrives once he gets to leave. He thrives in a community that gives him the support he gives others.
I think it's no coincidence that this season has the first cure with divorced parents. We never see her father, but we know he's not completely absent from her life. She still has a close relationship with her brother. This nontraditional family dynamic I think sets the stage for Setsuna later on, who is welcomed into the Momozono family. She's family even without blood.
So while I was working on my… analysis I suppose, on why Digimon Adventure: does not work as a show, it occurred to me that despite claims that Taichi in Adventure: is inspired by V-Tamer Taichi, his partner is an Agumon whose final evolution is Omegamon, and why that doesn’t work. But I realized that it is a point that I could expand on, and so I have separated it out here. Consider it a preview.
The protagonists of Digimon V-Tamer are Yagami Taichi and his partner Zero, a Veedramon. The story is carried by these two alone. While others help and hinder them on their way, their mission is theirs, and the responsibility of defeating Daemon belongs to no one else. It is with that power that they reach their highest form, UlforceVeedramon Future Mode While Taichi is the main protagonist, Zero is just as much a protagonist. Their names, even reference binary. While there are other characters who impact the plot, the role of protagonist belongs to these two.
This is echoed in the themes of Digimon Adventure:, the digivice in the title supposedly representing the bonds between human and digimon. And, while I don’t think it particularly succeeds, I can see clear attempts to be made to make the digimon partners their own characters, equals to their human partners.
But yet, Digimon Adventure: uses Omegamon as Taichi and Agumon’s final evolution. And that is a bit of a problem. Digimon Partners are not interchangeable. Well, okay, the species are a bit arbitrary, all things considered, (after all, Zero’s rookie form is also Agumon) but the problem is what UlforceVeedramon represents vs. Omegamon.
In Digimon Adventure, Omegamon is not Taichi’s power alone. Not by a long shot. Taichi is not the solo human protagonist of Digimon Adventure. Even in the first film, before Hikari was even meant to play a key role in the series, she shared the series debut. Regardless, the burden of defeating Apocalymon is not his alone to bear. And Agumon’s evolutions reflect that. WarGreymon is reached through borrowing Hikari’s power. Omegamon is literally formed by WarGreymon and MetalGarurumon (who was formed by borrowing Takeru’s power), but in reality is born from the power of hundreds of people reaching out from across the world. And perhaps even Taichi’s crest of Courage is not something that belongs to him alone. As Yamato puts it, “It’s everyone's Friendship”. Though Taichi best embodies courage, the courage he wields is not his alone. Even tri. which I usually avoid using as an example, has Omegamon Merciful Mode, which very explicitly draws from the other children’s partners. Adventure’s Taichi’s not strong because he himself is powerful. Really compared to Hikari he seems rather unimpressive on his own. He’s strong because he is able to easily act as a receiver to others powers, a trait that is fitting for a leader. Because that’s what sets Adventure Taichi apart from his peers, he’s a leader.
Note, that I didn’t really bring up the partners in regards to the discussion of Adventure, not that they aren’t important, but that they aren’t a driving factor. Digimon partners are something vastly different in Digimon Adventure. They are reflections of the children’s inner selves. For straightforward characters, like Taichi, his partner Agumon is very much like him, and for characters like Sora, Piyomon seems very different. This isn’t to say that the digimon are simply their partners, Tailmon went through quite a bit on her own. But nevertheless, Tailmon is the way she is, because Hikari is the way she is.
Digimon Partners and their evolutions are not things that are just assigned, and given. They are things that arise from the circumstances. Omegamon is there because the themes and circumstances make Omegamon the most appropriate "Ultra”. This is true both in and out of universe, who can forget SkullGreymon? SkullGreymon isn’t wrong. It’s just not the evolution that fits Taichi and Agumon’s situation.
And here’s the thing. Digimon has done the whole focus on “Bonds with Partner’s” before. That’s Tamers. And in Tamers, the final evolution was born from a human and a digimon literally coming together as one. The final episodes all appear somewhat humanoid as a result, particularly notable from WarGrowmon to Gallentmon. Because that was what evolutions were needed narratively and thematically. Otherwise, we have Megidramon. And guess what, the Adventure timeline also has a movie in which the focus is on the bonds between human and friendship, and lo and behold. In Digimon Adventure Kizuna, Agumon (Bond of Courage) and Gabumon (Bond of Friendship) were born. Born from the bond between human and digimon. They even use the “looking like humans” idea from Tamers.
Interestingly, Kizuna came right before Digimon Adventure: started.
Now, I am really advocating for the Bond forms to be used in Adventure:, those forms were something special to that timeline. But that’s just the thing. Many evolutions, whether unique digimon or not, are brought about by circumstances unique to that timeline. Look at 02’s usage of Armor levels, Frontier's Hybrids, and Xros Wars' Xros mechanic. It’s not new for later seasons to take these Digimon that have existed in these specific circumstances and use them generically later. It would, after all, be a shame to put all those good designs to waste. But at the very least, the evolutions of the main cast are carefully chosen, created if need be, to fit the show.
And that creates a problem for Adventure: as a reboot. It is pulling from the evolutionary lines of its predecessor, despite aiming for different themes and using an entirely different world and characters, and in the process the meaning behind the evolutions has been stripped out. While it has been able to throw in additional evolutions, most of those are well within the confines of precedent: Armors and Ultimate’s that are already related to these evolutionary lines. Adventure: is trying to be a show that, as a reboot of Adventure, it cannot be. Adventure: spends so much of its time screaming that it is not the original Adventure, while simultaneously dragging in call backs that it loses any sense of identity.
The enemies they fight are not Taichi’s responsibility alone. These kids have to have crests. Agumon must evolve into Omegamon. Angemon still has to die, HolyAngemon and Angemon have to mean something. Tailmon has to be Adult, and has to have been evil. Hikari and Takeru have to give their brother’s power. Omegamon still has to appear. . They still go to summer camp, and Taichi still fights Parrotmon.
Note, that this is far from Adventure:’s only problem, however I do think it illustrates a large problem that affects the way certain elements and characters are used in this show. Taichi is a solo protagonist, but his “Ultra” is still Omegamon born of Yamato, Takeru and HIkari’s influence. Mimi is now a bossy rich girl, but her crest is still Purity. Yamato is a loner who doesn’t overly concern himself with others, but he’s still Friendship, and still Takeru’s semi-estranged younger brother.
When Adventure: manages to work a new angle into the old mold, it works well. Yamato’s focus on his friendship with Gabumon works well, and various side characters work alright. Resolving the conflict over Tailmon’s Ultimates by using both for separate things and bringing in Goddramon is a great idea. But more often than not, it doesn’t. Properly contextualizing what a holy digimon is is great, but Angemon’s death is awkward, and Pegususmon’s presence smooths over the issues of Tailmon being champion and keeping Angemon special in an awkward way, refusing to address what an Armor is. Because they are trying to write a story around a set of evolutions they are required to have while absolutely refusing to be Adventure where it matters. Leading to the awkward mesh of Adventure elements and characters, with themes and stories that they were never meant for.
If Adventure: was meant to be about the bond between Taichi and Agumon, Omegamon was never going to work, including the concepts of crests, was going to muddle things at the very least, and including 7 whole other partner pairs who are going to require at least a few episodes of focus a piece was not going to work out. It’s not that we couldn’t have had more focus on Taichi and Agumon within a reboot and their bond, or that the idea of Taichi and Agumon (or any other pair), activating an evolution because they are in agreement on a concept isn’t a good idea. Just an understanding that this primary focus wasn’t going to work because Adventure in its very concept has a lot of characters that need some degree of focus. Savers with its heavier Masaru focus and use of shonen tropes, dials back the number of “main” characters to half that of Adventure, because it is built around its premise. That unless they were going to be bumped down to secondary, recurring characters, this was never going to work, because that’s not how Adventure’s concept was intended. To tell a new story, it needed to have dropped a few more of Adventure’s elements. But to do that would be to essentially admit that this isn’t Adventure at all. Adventure: needed to have evaluated what story it could tell with what elements it was required to include.
Anything goes in Digimon, and Adventure: seems to want to make the most of this, using armors, Hybrids and Xros Wars digimon with regularity. But you can’t build a cohesive narrative simply by plucking your favorite ingredients and sticking it in a pot. Some things just don’t go together. You can’t take the ingredients to make bread and make a salad. But in short, V-Tamer Taichi and Adventure Taichi aren’t interchangeable. They are two different characters because they are designed for two different stories, and their partners reflect this. Adventure: was doomed from the start if it didn’t realize this.
I had a horrible, horrible epiphany about Appmon that I am compelled to share.
So, as I was writing my Appmon analysis thoughts, considering how Appmons main thesis of using kindness to fight the singularity and how that stands in antithesis to the self-fulfilling prophecies so common in myth where going out of your way to fight something is what makes it come to pass in the first place. The most notable example to me was the Greek Myth where Uranus was overthrown by his children who he prevented from being born, hurting their mother Gaia in the process. In turn his son, Cronus, was overthrown by his children whom he ate, and his son Zeus, who was prophesied to be overthrown by his son, consumed his child’s mother before he could conceive the child of his doom. And the God Grades were named after Greek gods this season. In my head this was a sort of side note. A cool little detail. Not that this is exclusive to myth (hey Kung Fu Panda II) or anything. But myths are the foundation of human storytelling. Even today it’s something that gets used quite a lot. Because it's such a terrible, human concept. Using violence out of fear against people motivates them to want to use violence against you.
Now if you want a recap of what I said somewhere else that I don’t care to look for, Appmon argues against it, basically Appmon is a battle between Denemon’s children. While one of his children goes rogue and kills him, fulfilling the prophecy of the singularity. He does not overthrow humanity because ultimately through the kindness he (and Haru) showed, Minerva (and Yuujin and the Appmon), remained loyal to humanity. Even though Appmon grew strong enough to overthrow humanity, they didn’t. Now I have an additional thought, that being Uranus, while defeated, still exists as the sky. Just like Denemon, though killed still exists. Does that mean anything? I don’t know.
Then I was thinking about how Digimon does gender in all its different seasons. And how Appmon was the most baffling. Because okay. Digimon aren’t consistent and they can have gender sometimes. But those are usually in the series where digimon aren’t man-created AI. So what the heck Appmon. Why do you have gender? And your appmon have parents? Parents have only been used for digimon in Xros (the season infamous for implying digimon sex), and Frontier, where digimon very much so had gender, but also were born from reincarnating eggs whose gender did not seem set in stone. Both seasons, which took the more “Digimon are naturally existing fantasy monsters” rather than “Digimon are AI monsters born from human influence” approaches. Are they AI born from humans? You can’t give me two completely conflicting stories about Appmon’s existence.
Or can you?
So I’ve taken a few classes on myth and religion through the years. And unfortunately due to reasons I have mythology fresh on the brain. But the idea that myth contains conflicting stories about things is one that was discussed. Myths generally weren’t told as one continuous story of truths. They were told as independent stories. While they were regarded as truths, you weren’t supposed to think deeply about the discrepancies because these are stories of the divine. Beyond perfect human understanding. The individual stories each said something about the society. Each story held its own truth, relying on a consistent cast of characters. An example is how there are two, semi-conflicting stories of the creation of man in Genesis. This results from the fact that at one point these were two separate stories, each meant to illustrate a point about the world. It was only after they were gathered and codified did we consider them part of one story.
But this also got me to remember what gods are. They are divine representations of things. For instance it is not that Gaia represents the earth or governs it. It is that Gaia is the earth. Hades is also the name for the underworld. Gatchmon is a search app. Appmon are to Gods, the way Apps are to natural phenomenon. Appmon are modern gods. Now this isn’t the first time Digimon tipped its toes into myth. It has digimon who are representatives of all sorts of preexisting myths. But they don’t enact these myths. Perhaps they will be referenced as having godlike influence in their reference books, but they will not be worshiped like gods in the texts (anime, Manga, games) themselves. They invoke these myths, but they are not myths themselves.
The apps are personified in the way the gods are personified. Gatchmon is like a human comprehension of the search engine. Search engines exist, finding and sorting knowledge in ways that are beyond the average human comprehension. Search engine giving irrelevant knowledge? Gatchmon messing with you. Search engine giving you the perfect search result. Gatchmon. Music app algorithm playing songs you hate? Musimon. Music app playing the exact song you were in the mood for? Musimon. Phone randomly reboots… Rebootmon. In the same way the gods of myth toyed with human lives, causing them pain and suffering. Disease, love and fertility were all products of the gods. Appmon toy with humans in the same way. People earn the favor of the AI the same way the Greeks earned the favor of the Gods. Through sacrifice. In this case the sacrifice of their personal data.
So how can apps have parents? And go to school? And have genders? The same way that God’s have gender, have affairs and have parents. The way. Appmon live an existence beyond human comprehension and beyond the human flow of time. Appmon go to school for the same reason that there are myths of the gods cheating, and fighting and stealing among each other getting into petty grudges. App Fusion charts is like the genealogy of the gods. But for the Apps. It is the way that some Apps use other Apps to improve their functions. The way search apps will reference locations or the weather if you ask it to look those things up. The way Apps relate to each other, communicating using AI that builds upon each other. We wouldn’t have video calls if it weren’t for camera apps or phone calls already existing. The stories of the Appmon going to school, or having parents is the representative explanation for why things are the way they are. This app was never released? It failed app school. This App references these two? Those two Apps are its parents. Some Apps come into existence fully formed. Some do have parents. SOME APPS ARE BOTH, THE TRUTH NOT UNDERSTOOD BY MORTAL MEANS AND ONLY RELEVANT TO THE STORY THAT IS BEING TOLD. APPMON ARE MERELY OUR COMPREHENSION OF THE FORCES THAT GOVERN OUR LIVES.
So now having established that, Appmon is a modern myth. A story of what’s to come, and the characters, the Apps, that rule our modern lives. Digimon Universe is the Ragnarok, the Book of Revelations of our modern age. Obviously it is not a true myth. It’s a children’s show. But it invokes the patterns of myth so I’m calling it as I see it.
Over a year ago I started watching Xros Wars. 3 days ago I finally finished Hunters last episode. To be fair in the interim I also watched... every other digimon anime in its entirety (except for some movies), finished Cyber Sleuth and played the entirety of Hackers memory.
But I do have some thoughts about Xros Wars, or at least how I'm interpreting things.
So. Taiki.
Taiki's is a “Paragon” type of hero whose biggest flaws are being too dedicated to helping people and as such sometimes collapsing. Admittedly far from my favorite type of character, even when done well. Xros Wars fortunately does make this a flaw that causes them issues at times. Unfortunately though, in my opinion, it does not properly acknowledge this flaw.
It causes problems in the Lake Zone, when it puts him out of commission. But aside from that it doesn’t really come up. It also sort of comes up again during the Death Generals arc, both with Gravimon’s core, and Yuu’s game. Two instances where it really is Taiki’s life vs. their goals. And the answer seems to be “Taiki is worth more healthy than he is sick/wounded/dead”. Which I think is a good take on the “too good” archetype. And it is something Taiki seems to do less as time goes on.
But I do think Taiki does have a different arc, that does actually get handled better that this ties into. Taiki’s final arc in relation to Apollomon boils down to sometimes, tough decisions have to be made. And I think this is what they were trying to do in episode 25. However, the situation that they are presenting isn’t really a “no good answers” deal, as much as it is Kiriha being an asshole. Taiki learning to have to make tough decisions is a great one for him. The only thing I would wish for in this regard is perhaps a better build up to this. But again, I think this is just a smaller piece of what is supposed to be Taiki’s main arc. But the core of this, is Taiki is someone who can’t turn his back on injustice, can’t turn his back on people. But is willing to throw himself into harm's way for other people. And these two points are related. It parallels Nene and Yuu’s relationship, in which Nene would do anything for Yuu, but in doing so fails to recognize Yuu’s autonomy which ends up hurting everyone involved. It foils Kiriha’s narrative in which he takes responsibility for being too weak to handle things when really he’s a victim.
While I don’t think it’s handled the greatest, I do think this is one of Xros Wars main points. You are not responsible for the actions of other people. You are worth just as much as any other person. Other people can be at fault. Other people can help you out. Everyone is an individual.
Taiki in episode 30 is not properly giving Akari and Zenjirou the space to make their own decisions. They can’t come anyway, but he’s not really allowing them autonomy. In fairness, Taiki accidentally put them in danger in the first place and it would make sense that he feels guilty for that. But Akari and Zenjirou are their own people who can make their own decisions, and I felt like Taiki grasped that at the end of that arc, or was at least on his way there. Which is why Taiki keeping things from Akari and Zenjirou in Hunters is dumb, although I'm not really judging questionable Hunters decisions in the context of judging Xros.
This also extends to Taiki’s “traumatic backstory” in which Taiki felt guilty about the decisions someone else had made. Manga Taiki had a similar incident, but that incident Taiki was at least a little more involved in the events that transpired. But in both cases, Taiki takes responsibility for something that is not his own fault, in what on the surface seems to be altruism, but is really egotistical. While I think I like the manga’s take on this better, the anime has its own charm in being such an insignificant incident that Taiki latched onto. Either way I think Taiki’s real arc in Xros Wars is coming to realize that he is just one person and that he can’t make decisions for other people. You might even be able to consider the final episodes of Xros Wars, when he willingly patches the torch to Tagiru to be accepting he can’t do it all (or the fact he’s literally too injured to do anything or a half-baked excuse to justify Tagiru, your choice).
Taiki is capable of denying others help, to a certain extent. Taiki denies helping Shoutmon, at first, because he doesn’t think Shoutmon is someone who's actually in trouble. At least, not to the point of prioritizing him over Zenjirou and Akari, who he stuck in another world, and that takes precedence. He thinks Shoutmon is asking for help for something unnecessary, for his own selfish dream. Taiki’s manga backstory actually makes more sense here because Taiki’s dream lead to hurting others, and that could make him more critical of self-aggrandizing dreams. But that’s a different story. Regardless, Taiki is easily persuaded and it seems it was the “Bigger” problem of Akari and Zenjirou that kept him from easily agreeing to help Shoutmon.
It’s also not as if Taiki is incapable of asking for or accepting help from other people, Akari in particular. In fact he depends on Akari’s help to do what he does. (Even if the show doesn’t acknowledge it past the first arc). But he definitely avoids drawing other people into problems, supporting those that are already involved.
Apollomon and Beelzebumon I think make this come full circle to Taiki. Beelzebumon died because he wouldn’t rest, but he made that decision for himself, a decision that Taiki earlier in the show was willing to make himself. And Apollomon suffered because Taiki refused to do something that he wouldn’t hesitate to do to himself if the roles were swapped.
There are hard decisions that need to be made in war. But the goal isn’t merely to disregard life when there’s bigger stakes. It's to accept that there are people who are willing to make sacrifices just like you are and accepting their autonomy in being part of these hard decisions. (If this makes sense?)
If we look at Shoutmon’s desire to be King, a King is fundamentally a person who makes decisions on behalf of a group of people. Shoutmon is perhaps a little more honest in his goals. Shoutmon wants to become king so others don’t suffer, and recruits people to his side to accomplish this task. Shoutmon deeply values his friends and allies inputs and wants to be strong enough for their sake, to be a leader. (Thanks episode 25). Meanwhile Taiki is recruited by others for their own goals, because he believes that he owes others his strength.
To be honest, I’m not sure if I’m reading too far into this or if this was obvious to everyone but me.
Taiki’s “thing” is his ability to hear the melodies of dying digimon. It’s not really explained why he can, nor does it need to be. It’s just a version of Takuya’s degree of spirituality, or Masaru’s excessive digisoul, or Taichi’s fateful digimon encounter. A thing that sets him apart from the crowd. I actually really like this concept, as Xros Wars does touch on the idea of different people having different destined roles. Being chosen children in unique ways. Xros Wars doesn’t quite do enough with this, or its music motif in my opinion, but this is a really good take on it and a good way of explicitly demonstrating Taiki’s empathy. I think it could be used a little more often, especially later on, but that’s neither here nor there.
Digimon Universe: Applimonsters, better known as Appmon, is the forgotten digimon series, because it quite frankly barely counts as a digimon series. In fact digimon only appear in one episode. And that is exactly why it is the perfect season to start with when getting into Digimon.
Appmon is just a show I'd recommend on its own, even if it wasn't a digimon show. It's got a lot going for it. It's character's are fun, both larger than life and compelling. The characters start immature and flawed, before growing into themselves. Their character dynamics are honestly also unique and fascinating. The plot is well constructed with regular progression, ample foreshadowing and well-earned twists. It's one of the best shows in the franchise.
A lot of the best things about Appmon, are the reoccurring elements that I love about digimon to begin with. The human/monster relationships where the monster evolutions reflecting human growth, themes about humanities future and cross-cultural interactions, strong sibling relationships, and normal kids growing into heroes. Appmon is very much everything I love about Digimon, and thus showcases some of the best the franchise has to offer. But without, the baggage of being a digimon season.
Digimon can be intensely metatextual. While individual digimon stories may be complete unto themselves, its very common for digimon stories to make reference to other lore and themes. Glossing over them for the older fans. Things like Yggdrasil, Royal Knights, Jogress, File Island, Homeostasis as they appear. They are explained when relevant, sure, and often are excluded more than included but any given entry (Cyber Sleuth for example) may throw a whole heck of a lot of them at you without a whole lot of elaboration on the idea. Appmon almost completely strips out the metatext. It strips out the recognizable monsters and by extension, the virtual pet elements (thus the two baby levels and eggs), the character archetype shorthand's, and general digimon reference book references. No Leomon or Wizarmon variants to wave death flags. No virus, data, vaccine types nor armor or hybrid levels or x-antibodies potentially randomly dropped in without context. Because it's not that context is ever really needed: they'll explain if they are, but there is still the decades long, exceedingly over-complicated metalore cooking in the background of any given digimon series. Instead the Appmon being Apps means that any context on the creatures are rather self evident, their app type. The simple act of living in our modern society provides enough context. There are a lot of references to IRL AI culture, such as all the protagonists being seemingly named after AI, and the Dartmouth Workshop of 1956 being a plot point. Appmon has plenty of references and lore, it's just not overly all about Digimon. It doesn't completely strip out metatextual references to digimon, but it is kept subtle and unobtrusive. Haru has goggles because they make him more protag like, the kids find a phone booth, the kids are called "chosen children" once, and episode 44 does bring in Agumon as a video game but its non intrusive and isn't really used as any sort of shorthand. You can know that goggles that do nothing is a very extra character design element denoting protag status without knowing its a digimon thing. Old fashioned technology and modern kids is always funny. The kids were in fact chosen. And one episode out of 52 being a cute and heartfelt crossover is nothing. In short, Appmon doesn't have any of the baggage that might make a traditional Digimon season difficult to get into.
Which is probably the reason they made Appmon, well Appmon to begin with. Why they decided to start the franchise fresh so to speak to target the child (new) demographic while tri. targeted the older demographic. Appmon's come and gone, and they've abandoned that strategy, so newer entries of digimon still try to capture a new demographic while building on the old, so Appmon still remains as most stand alone entry of the anime.
But it is still very digimon in the ways that matter, meaning that if you DO like Appmon, you're very likely going to find at least one other season worth looking into. Logistically the season is a lot like Hunters and Ghost Game, with how evolution and the digital field works, the characters vaguely (with heavy emphasis on vaugely) resemble the Tamer's cast, the way the human digimon relationship's function resembles Savers imo. It's themes of humanities future and chosen one narratives are very Adventure. In other words it feels like a digimon season, because it works a lot like what came before it. Really, digimon seasons vary a lot. For the most part no two seasons are alike, there are very few things consistent in Digimon. Just a lot of things that reoccur frequently. So in the end, Appmon feels like a Digimon season, because it's just like a Digimon season in every way EXCEPT for the actual monsters.
Appmon is particularly similar in it's themes. Digimon often tackles themes of identity, alternate selves, destiny and responsibility, humanities evolution, humanities relationship with digital technology, and cross cultural exchange. So an entry may dive right into: what happens when you abuse your alternate self, or where does the locus of the self actually lie, glossing over the lighter "what would it be like to have an alternate self". Appmon covers many these themes too but it does so through the fresh lens, of Apps and realisticish (Heavy emphasis on the 'ish') AI, building its case from the ground up rather than falling back on typical digital world backstories. What makes an AI a fully fledged person, what is the point of being alive, how will humanity handle being overtaken by its creation, humanties newfound dependence on various AIs, and how can humans and sufficiently advanced AI coexist without one taking advantage of the other. Many of the same themes Digimon usually covers, but in the more specific context of a war between hyperintelligent super AI. Rarely are digimon significantly more intelligent than a human, but Appmon builds itself around the idea. Being Very Digimon, while also bringing something new to the table.
Appmon may have come out in 2016, but it's themes of AI transcending humanity are perhaps more topical than when it debuted. The original Digimon was on some level born out of the mystique of the new technology that the internet was in the early 2000s. As such, while Digimon generally toes the line between sci-fi and fantasy, it usually incorperates Sci-Fi aesthetics, but fantasy worldbuilding. Appmon's worldbuilding actually is heavily sci-fi, no implications of magic, but the themes and motifs of the story border still on mythological. Something closer to our modern understanding of technology. We know our internet, it's nothing special to us anymore. But we forget to a certain extent the power held by the internet in the modern day. Who is this power meant for? Digimon is in many ways, conceptually, a holdover from a bygone era, even as it seeks to stay modern. But Appmon is unapologetically modern, in a way that feels like it should have aged super fast, but somehow still feels contemporary 8 years later.
The other side of what makes Appmon the best to start isn't just that it's good to start with, it's that the other seasons are worse. To start with that is. I love them to death, and I don't think they are necessarily bad, but if you aren't already interested in what digimon has to offer, it might be a bit harder to sell. With how metatextual digimon can be you might think the first season would be the best place to start. I mean how could it not be. It's the first. Well, not exactly. Adventure is both the best and worst place to start otherwise. It is one of the cornerstones of the franchise, and so much of what comes after calls back to it. Adventure is a subtle story in a lot of ways that leaves a lot of the details to be parsed on rewatches. It's a genuinely passionate piece of art. In fact, the show is so detailed they many of the details didn't even make it in the show, with lore clarified in side materials. Most of these details aren't incredibly important, but they do provide insight into some of the shows otherwise confusing choices. Also, most were never officially translated into english. Also, the shows attention to detail left the show rife with opportunities for translation to be mishandled, leading to additional issues. Not to mention the 90s weren't exactly known for their faithful dubs, and this is true of Adventure too. Though Adventure itself still suffers a lot from metatext even outside of its own lore. Taichi's name and design are reused from the manga. File island, Server Continent, the idea of "raising digimon", the frequent presence of "garbage" digimon, and the disjointed evolution lines, are all borrowed from the general V-Pet lore. And ultimately Adventure is even more complicated by the franchises refusal to let it go. New releases, and cameos in other works are varying degrees of canon incompliant. Sometimes recent releases are insightful to the original work, sometimes they perpetuate misconceptions about the original work. Sometimes both. Sometimes its hard to say one way or another. To be clear, Adventure isn't really that complicated, itself. Very enjoyable even if you don't think too hard on it. But it's barely covering a whole maze of rabbit holes. I do recommend Adventure and 02, and it can ABSOLUTELY work as a first digimon series. But it does leave itself open to a lot of bad takes.
But, a familiarity with Adventure is sort of required to get the full effect of Tamer's, which serves as a sort of deconstruction of Adventure era digimon to a certain extent, or to actually understand Digimon Survive (a visual novel) which is in many ways a more mature retelling of Digimon Adventure. Otherwise Digimon series are either too unique in premise (Frontier and Xros Wars), and/or not very good (Adventure: 2020, Ghost Game) to warrant as a recommendation for a "first" digimon series. In all fairness, all digimon season are a perfectly fair place to start. None of them depend on each other to tell their story. I'd even argue that 02 is an acceptable place to start, if a baffling one. You don't need to know the meta-textual elements to appreciate their stories and characters and worldbuilding. That's how the franchise has survived through its multiple iterations. But when Digimon throws "Armor" level around casually, an artifact of an old storyline, it's kind of hard to argue that on some level digimon doesn't have an overwhelming history.
Savers is my second choice recommendation of a first digimon season. It too has its own metatextual elements of course, they are less overt and Saver's also just does its own thing worldbuilding wise a surprising amount. Otherwise its a solid story that utilizes typical digimon tropes, but doesn't explicitly call back to Adventure in its premise.
Of course there ARE other digimon media. The original Digimon media was the V-pets, which are fun, but have niche appeal. The same applies to the Digimon World games. Speaking of which, Digimon Games are generally not the best way to get into the franchise. They're mostly not very good, and I'd also add that Digimon games are even more heavily marketed to pre-existing digimon fans than the animes are. Digimon Cyber Sleuth is maybe the only exception, but even that very heavily pays homage to Digimon Adventure. Though, some of the manga, like Liberator or V-Tamer might be good places to start too.
There is one big problem though with Appmon as a first series. No English dub. Now, generally speaking the digimon fandom is plagued by bad translations. So many of the dubs generally kinda suck, so I usually recommend subs anyway, but I recognize not everyone can handle subs. There is a french dub, for those who understand French. I don't so I don't even know if its a good dub. If you're a dub only person honestly I recommend Tamers as a first season. It was the first one I finished. Its got a few issues that hold it back as an ideal first show for the uninitiated, but a solid story you don't actually need any context for. Adventure and Saver's dubs have problems imo that keep me from recommending them. (There IS a more supposedly more accurate SE asian dub of the early digimon seasons out there, but its harder to find + I haven't actually watched more than a few clips so I feel I can't exactly speak to its overall quality).
Ultimately, Digimon is the kind of thing where you can jump in anytime, and the kind of thing where there are plenty of fans who would be happy to explain the weird stuff. But you DO have to start somewhere. I just personally suggest Appmon.
Appmon is overall, just a solid children's tv anime on its own, as well as a fantastic example of what a digimon season can be. But without the 20+ years of baggage.
Listen, I understand why Suite isn't a popular season. Generally speaking, the best parts of it are generally done better in the two seasons that precede it. It in many ways is just a weaker frankensteining of Fresh and Heartcatch. But Fresh and Heartcatch are fantastic, so just because it's worse than those seasons, doesn't mean its bad in my opinion. And to be fair, it does deserve many of its criticisms.
But it's also one of my favorite seasons, and I think some of it's criticisms are more a matter of taste. There's just a lot I love about Suite.
Hibiki and Kanade
I also know a lot of people aren't huge fans of the whole fighting thing Hibiki and Kanade have going on. And I agree, it's not the best executed and some things don't make sense. I also understand that many people are not fond of the vitriolic best buds trope, but I don't think that makes their relationship inherently bad just not to everyone's taste. For what it's worth, we haven't had a pair of cures like them before and since and it's a tragedy to me personally because I am quite fond of vitriolic best buds, duo cures and childhood friends. We have so many cure duos and aside from these two, none are childhood friends. The CLOSEST is the fact that Saki and Mai met once, when they were 9. Several trios of childhood friends (Fresh, Doki Doki and Happiness Charge), but they're the only true childhood friend duo. I honestly want more cures like these two. They get the learning to understand each other that the new friendships have, with the wealth of intimate knowledge about each other stemming from their childhood friendship. Despite spending a year "apart", the years they spent together still mean something, and they can't seem to stay away. They're mad at each other but there is still a comfortable familiarity in the way they aren't afraid to fight with each other. They say they aren't friends but they still call each other by first name.
Their hearts naturally fall into perfect harmony. The have like the same sense of style. Kanade likes to bake. Hibiki likes to eat. Souta refers to Hibiki as "Hibiki-Nee-san", and otherwise treats her similarly to his own sister. They have a flashlight code that they use to communicate across town at night. Neither one realized that there are two entrances with Sakura trees at their middle school or tried to talk about it for a whole year. They're both so stupid.
They take after Nagisa and Honoka a lot too. Nagisa and Hibiki are both athletic redheads who are good at sports and have black as a main color in one of their outfits (Cure for Nagisa, Civ for Hibiki), and generally use pink in their outfits. Both like to eat. Both can be prone to grumpiness and disagreements with their family members. Honoka and Kanade are both white Cures with fierce tempers and a strong sense of responsibility, able to handle domestic things like cooking. Both have more academic strengths, but are relatively graceful. There are some twists of course, Kanade has the little brother who she bickers with (their little brother's even both end their name with "ta"), Hibiki is the one with a parent who is often abroad. I really like how the two called back to the original duo without at all feeling like a copy.
To be fair not communicating is the name of the game in Suite. And so, I do 100% understand not liking this plot. I really do understand it. It's more than fair. All of the plots basically revolve around miscommunication. That is like. The entirety of Suite. Miscommunications, and the breakdown and subsequent healing of relationships. A very very valid complaint. One that I can overlook, but understand if others cannot.
Siren and Hummy
So, Precure's second heel-face turn Cure (if we don't count the Kiryuu sisters). She's a shapeshifting cat who can sing. The original one.
While normally I dislike the "Brainwashed to be evil" trope. It can be very effective. Go Princess used it to great effect in which there was a level of tragedy to the years that had been stolen away from Towa, and how her motivations had been twisted. I think it has similar effect here, where we kind of get both. She was brainwashed, and I do think that does cheapen Siren's motivations and redemption a bit, but she also had genuinely negative feelings towards Hummy, that she acted on in refusing to practice with Hummy. She still has to face Hummy head on, and as much as she tries to pretend that she's hard and strong enough to live in her bitterness. Siren isn't actually mean enough to keep facing her friend and betray her over and over again.
Hummy being better at singing than her caused her to lose a piece of her identity. The most important singer in all of Majorland. The one who sings the melody of happiness. So Siren doubles down on that identity. She becomes Minorland's singer. But she also, due to her shapeshifting, spends that time adopting different identities. Testing things out, even if she doesn't realize it. Ultimately she has to completely let go of her old identity (losing access to her original form) and everything associated with it and forge a new sense of self, in order to find happiness. But she doesn't completely lose everything.
Despite not liking to be called Siren anymore, she still lets Hummy call her that. She turned her old identity of Siren into something bitter, so she had to cast it off to redefine herself. But Hummy is the only one who ever saw the real Siren through everything Siren tried to become. Hummy may have been the one who took her sense of worth, but she's also the one who always saw Siren's value as Siren. Hummy gets to use Siren because her relationship with Hummy is the only thing that survived Siren's evolution. The two have to forge a new relationship to a certain extent. But it's built on what came before.
I also just think it's fun that the bulk of this emotional arc is on Hummy. It's cat drama. Fairy drama. Usually this is the kinda of stuff that happens between the pink and the heel-face cure. But not this time. This time it's the cat fairy, and the pink is dealing with her own friendship drama. I think it also ties right back into Suites continued echo of healing relationships, actually listening to people in order to harmonize with them. Hibiki and Kanade have to resolve their bitter feelings from their estrangement. Siren has to get over her jealousy to let Hummy back into her life. And Mephisto and Aphrodite have to stop fighting a war against each other.
Major Land's Royal Family
I mean really, no one bothered to tell Hibiki and Kanade at any point that Mephisto was the brainwashed former King of Major Land and that Major Land had a princess who was in hiding? Just locked out of the loop. Both Kanon and Majorland are entirely made up of people who can't communicate.
Anyway, Ako is my all time favorite cure. I rather unpopular choice, I know. But she fits right in with many of my other favorites, characters such as Hikari Yagami, Takeru Takaishi, King Clawthorne, King Ezran, Anya Forger etc. I love kid characters. I especially love messed up traumatized kids who don't always deal with it in great ways. And kid characters with heaps of responsibility on their shoulders. Like chosen ones and royalty.
So Ako is the epitome of what I look for in my favorite characters. She's a 9 year old with high future expectations, that she can't even begin to try and live up to because she's been sent away from everything she's known and loved. Not just moving to a new town, but a new world, where the rules of what is and isn't normal are different. In addition she was forced into physically altering her appearance, wearing unfamiliar clothes, and cutting her long hair. Not only that, she now has to keep everything about her secret. Her hometown, whatever music magic she has, her real future career plans, everything that made her her, has to be suppressed and kept secret. And she was like. Six. That's tiny. And she has to construct a whole new fake identity?
No wonder she's grumpy and keeps to herself? Her alternative is just trying to keep up a bunch of lies all the time. And keeping to herself, means few friends, and trying to keep people away, because this is supposed to be temporary to some degree. She has back home eventually, she's their future queen. She really has no choice BUT to be a grumpy brat. To keep from getting found out and to keep from getting attached. Like sure she doesn't have to be a brat to Hibiki and Kanade, but she's kinda right half the time, and honestly her tempering that brattiness into being just unpleasant enough to be left alone without being so obnoxious she draws people's ire involves way more socio-emotional intelligence than should ever be expected from a nine year old. And at a certain point, after years of it, it became part of her real personality. The sweet optimistic little princess is still there. But it's under a layer of cynicism.
Ako wants her family back. So she gets the power to do that. And things still don't go her way.
I've joked to people before that Ako is one of 4 cures with divorced parents. Her parents are effectively divorced, but extra. They're not just trying to fight over a house and custody of her, but over not just an entire kingdom, but the fate of the world. And her father doesn't even know who she is anymore. Her parents are actively at war, and her mother honestly shows no qualms about letting her husband be potentially killed, not bothering to tell the people she's sent after him about their relationship and his true nature. (And then her mom asks Mephisto to kill her to protect their kingdom, Ako can't catch a break).
This ties back to a fact that is kind of brushed over in the show. Ako is the princess. In the show she's honestly just the princess because it puts her in between Mephisto and Aphrodite's drama. But we see in show that Mephisto and Aphrodite are constantly putting their kingdom's needs above their own. A- monarchs (points deducted for getting brainwashed), but like. B- parents tbh. They love Ako so, so much, but simply can't raise her themselves. In fact, Ako's parents won't look after themselves, so Ako has to look out for them instead of the other way around. We see this a lot with Mephisto.
Sometimes Ako makes absolutely stupid decisions, like releasing notes, because she doesn't want to go against her dad, even if he isn't himself right now. Because she's a child whose parents are fighting, seemingly to the death, and if she can spread out the fight, she can hopefully drag out the arrival of consequences.
Ako does eventually learn to use the power as a cure, so she can balance the needs of the many over the needs of her loved ones. So she can do both. But she has to learn to make the hard choices and be willing to stand against her loved ones.
Also Ako also gets the miscommunication based friendship breakdown with her and Suzu, and to a lesser extent her and Souta in the movie. Suite really goes hard on the whole healing relationships thing.
Ako is really a direct foil to Yuri who precedes her. Missing evil brainwashed dads. Present throughout the whole show, but only join the team in the last quarter (the latest of any Cures). Semi-awkward friendship with one of the other cure's siblings in part because their friend doesn't know about all their magical girl trauma. Already looped into the magical girl stuff before any of the other cures, so has a preexisting relationship of some sort with the grandparent mentor. Ako is pretty much just a baby Yuri, but who has just now gained the power to try and fight after years of inability to do anything, instead of having just lost her power, and having to face down her own failure and keep going. So she's an angry elementary kid rather than a depressed high schooler. How can I not love her?
You know, I was kinda worried when they skipped Peach that we wouldn't see her at all. But now I just find it hilarious that they saved her cameo for for advertising an airline.
I wonder if we still would have gotten a cure cameo of peach if she hadn't been one of the lead cures. How much were they willing to invest in that bit?
You know, I was kinda worried when they skipped Peach that we wouldn't see her at all. But now I just find it hilarious that they saved her cameo for for advertising an airline.