mooner mumbo
some people on here don't need positivity asks. popular artists and writers for example. they get enough love, show love to smaller creators instead
Hello anon! You seem confused about how this blog works. Since it seems you are not aware, this is a submission-based blog! (✨0✨) Any person can submit anyone else, regardless of how "popular" that person is. The submission button is in fact the same button you hit to send me this unfortunate and rude ask!
I assume you are not aware of this, as this ask is the only ask you sent me. No other asks, on or off anon, came in alongside this ask. Especially not any asks sending in positivity for small creators, who you claim to be concerned about. But that cannot be right, because if that were true, I would have to conclude you do not actually care about small creators at all, and only want to complain about popular creators getting positivity, which would be not very nice!
Oh, and another thing. One of this blog's only rules is to not put down one member of this fandom in order to uplift another. I assume you did not read the rules in my description, since you did not know I am submission based, so I thought I would let you know!
Ah, but actually though.
"Popular" writers and artists are in fact also people who work hard and provide the fandom with amazing works. There are a lot of popular artists and writers whose work I genuinely admire, and I am happy to use this space to express this admiration. They deserve appreciation for what they do, and as long as people are willing to submit them, I am going to post them.
(Additionally, on an entirely practical level, who am I to decide when someone is "too popular" to be posted? I cannot see anyone's follower counts. This is in fact a main feature of tumblr. Would I just be going by guess? This seems an inefficient system.) (Not that I think you care about this. I assume you have a specific list of users in your head that you, personally, subjectively, do not like, and you want me to adhere to it for your petty grudge.)
One of the many, many reasons I started this blog was in response to confessions blogs, where I saw space for people to post anons about how they disliked popular artists and writers, such as how they hated a certain person's art or writing style, often specifying those people by name on anon to a blog with many many followers, where that person will unfortunately see it.
Another of the many, many reasons I started this blog is for my friends who are on the more popular end of the fandom, and how people treat them directly. What they have shown me of their inboxes is nightmarish, with people being rude, entitled, or cruel, simply because they assume that people's humanity does not count after a certain amount of followers. And, in the interest of full disclosure, though I am not extraordinarily popular on my main account, I have gotten my own share of nightmare anons as well.
A third of the many, many reasons I started this blog is because I have seen tumblr users post about other tumblr users by name and how they do not like their art/writing/creations, do not think they deserve their success or support, or simply do not like them without ever even meeting them. They will then post those uncaring words in those user's tumblr tags, again where those people will see them.
All of this made me very sad, because it seemed like somewhere along the way, people seemed to forget those artists and writers are people. Being popular (or perceived as popular) in fandom comes with many benefits, this is true, but it also emboldens the absolute worst members of fandom to be cruel to people they think are an acceptable target.
None of this sort of attitude makes fandom a fun place to be. Fandom is meant to be a community, based in mutual love for the same story. It is meant for making art, or writing, or cosplay, or songs, or other creations. It is made for sharing those creations with strangers who love the same thing you do, and sharing excitement and passion with other fans. It is meant for making friends. It is made out of, and meant for, love. Fandom is not only made worthwhile, but kept alive, through our support for one another.
You may think me a popular artist/writer dick-rider for acknowledging the humanity and fandom contributions of popular creators. I do not mind. I am sorry for you that simply believing people should be kind to one another, or that artists and writers should be recognized for their hard work, is so skewed in your head. I will not apologize for being kind to people, or for providing a space for kindness.
Do not mistake my existence as a positivity blog for me being a pushover. I will absolutely not tolerate any of this sort of attitude on this blog. This is a blog based in kindness, and I will shut down any asks which aim to sow any sort of rudeness.
If you actually care about small creators, be the change you want to see. Submit small creators. I am literally constantly begging for submissions, and I would love for people to submit any and all creators, big or small. I myself have submitted plenty of anons about small creators to my own blog. One of the best parts of this blog is learning about lots of creators I would not have known about before because you all submit small folks. Our support for each other is not just fandom at its best. It is what fandom is for.
All this said. Do not be hateful slime in my inbox again. I do not want to block you, because I think you, too, deserve positivity, if you receive it. But I will block you if you persist. Thank you.
they've never had sex
A Desert Duo/Scarian AU about an avid player meeting his favorite, comfort character in a death loop video game.
I can’t write a fic, nor have time to draw comics like i used to, so we are doing bullet points on a tumblr post
2.1k words below the cut
SOME BEGINNING NOTES: - This AU is only character shipping, and references a lot outside the life series events (evo, hermitcraft, empires, etc). This is not meant to ship the CC’s themselves and if anything alludes to it, it is purely unintentional. - This is not canon-compliant ermmmm i do what i want and i will put every idea i have into this - Tags for this part? Game dev AU, Grian is whipped for Scar, some characters are real and some are fictional, this is only the prologue, absolutely not beta'd i only have one impulsive braincell
Gria is a single man in his late 20s; he works at a game company called E.V.O. Games (Entertainment Virtual for Everyone). He was an architecture graduate who dabbled in game dev in his spare time during his undergraduate studies. Although he didn’t pursue that path, he utilized his skills in level design. He used to work in several indie game companies, one of which was a company founded with friends, before he was hired by E.V.O. Games. He was excellent at his job, and his ideas and inputs always improved whatever project he worked on. Because of this, after a few years, he was promoted to creative director.
His latest project was “The Evolutionists’ Portal,” a 3D pixel-style puzzle game in which the player has to navigate the world to find portals hidden in each level, and these portals progress the game. With each portal traveled into, the world becomes bigger and more complicated, making each portal harder to find. However, with multiplayer, this task is easier through working together (and doing fun shenanigans together).
It had a buggy release, especially for multiplayer, but it built a decent player fanbase; the story itself was short and simple, but it was replayable thanks to its multiplayer mode.
For visualization, it’s 3D with a top-down perspective like “Pokemon Diamond/Pear/Platinum” but has gameplay similar to “Stardew Valley”
Gria and his team get along well, and he is quite close to some of them:
Martyn: an audio engineer. This is the first game he’s worked on since he was first hired in the company.
“Big B”: a VFX artist. He and Gria joined the company around the same time and bonded over stressful deadlines and annoying seniors when they started out.
Jimmy: the project manager. Although Gria takes a lot of joy in teasing him, he is hardworking and great at keeping everyone in check with the calendar. Out of everyone, he is the one Gria is closest with. He also works on another game by the company called “Empires.”
Pearl: an environment artist. She joined the company a bit later in the development. It is her first time dealing with pixel graphics but she did it incredibly well. She also works on “Empires” with Jimmy.
“Empires” is a free-to-play fantasy open-world action gacha RPG. It is the biggest game of the company and their title game.
For visualization, it’s just “Genshin Impact” and “Honkai: Star Rail”.
Recently, there was a buzz around that their game, “Empires”, will have a collaboration event with another big name. Gria was too busy and overworked to take notice of this, though.
The fruits of his labor later came as game nominations for “Best Multiplayer” and “Best Audio Design.” Gria was happy their work was acknowledged by players worldwide, even if they didn’t win.
After so long, Gria finally took a week off. It was foreign to have no obligations for even a day. He doesn’t use this time to travel; instead, he sits at home and lurks on the internet to keep up with gaming news and updates. He uses the username “Xelqua” with a red macaw as his profile picture.
He stumbled upon a “Redstone tutorial” post by the user ”Potatonutshell”. Curious and intrigued by how such a complicated contraption is possible in a game (and bored out of his mind), he asked this user what game it was for. Potatonutshell briefly, and over-excitedly, DM’d Gria with a huge wall of text about this game called “Hermitopia 6.”
In the beginning days of his break, Gria spent time messaging this Potatonutshell fella, named “Mumbo.” Mumbo named himself after a character named “Mumbo Jumbo”, who is one of the most skilled “redstoners” in the game. He related heavily with the character and took a lot of interest in the redstone circuitry game feature as he is a programmer in real life. Gria thought the game was interesting, but not enough to install a 36 GB game for $39.99. He changed his mind when Mumbo told him more about the game, especially its base-building mechanic.
“Hermitopia 6: Hermit Civil War” is an open-world fantasy action RPG known for its base-building core mechanic. It is the sixth game in the franchise, and each game starts in a brand-new world. The player and the lovable NPCs are called hermits, a band of humans, fae, hybrids, and other species who live together on an island and work together to live a sustainable life amidst the hostile creatures that roam the world.
For visualization, it’s like “Skyrim” with “Baldur’s Gate 3” graphics and dialogue UI.
Gria planned to try it for a few hours, only humoring his new internet friend, until he met this beautiful NPC named “Scar Goodtimes” — a human-vex hybrid with scars all over his “handsome face and carved body”, as Gria would personally describe him. He was also a builder who lived near Gria’s very odd underwater base. Throughout the remaining days of his break, and his weekends after that, Gria played Hermitopia 6 religiously.
Scar calls him “GRIAN”, which was a typo error — Gria pressed enter early in the name selection screen and he didn’t realize it until Scar first mentioned his name 3 hours into the game. He can’t be bothered to fix it, though (and he's grown fond of it.)
Gria continued to play the game in his free time, slowly falling in love with the game as he kept on playing. He also kept talking to Mumbo, who he fanboyed about the game with. He found out that Mumbo lived close by too, so they hung out frequently and bonded over the game.
Gria: I genuinely thought you had a big mustache, y’know, like Mumbo Jumbo. Mumbo: I do too! It’s... it's there! [he shows his very faint mustache] It's there! Gria: sure.
Xelqua started off as a lurker, to an active Hermitopia fan account. He was interested in the base-building aspect of the game and shared his designs online.
Hermitopia is not a dating simulator. There is no romance mechanic in the game. Anyway, Gria installed (and tweaked) a romance mod because no one can stop him from flirting with his fictional vex boyfriend.
Mumbo: Grian, if I hadn't met you personally, I would've pictured you as a crazy Scar fanatic. Gria: Wha— How— I’m not crazy. Mumbo: You downloaded a romance mod just to flirt with Scar and commissioned an artist to draw a scene from it, and now you have it framed on your bedroom wall. So, Grian, I think that’s crazy behavior. Gria: … I do what I want, Mumbo!
Gria's love for the game and Scar grew more as another hermitopia game was released (Hermitopia 7). Then, he, as Xelqua, became a notorious name because of a supposedly harmless poll about the sexiest character in the game. He was known as the insane Scar fan.
He's got every Scar merch, though there isn't much Hermitopia merch released in general. However, if someone posts about a new Scar fan merch, a certain username might appear in their notifications, like a hound trailing a scent. Haters and trolls are also dragged to hell and back because, if they aren't regretful after being berated by this insane man, they will not be able to surf through the web in peace as long as Xelqua holds a grudge.
As insane as this Xelqua person is, Scar had become a popular character within the fandom, compared to his old status as an underrated sweetheart without much attention or fanfare thanks to Xelqua constantly (for years without missing a day) talking about him. Xelqua also organized or helped some Scar fan events and constantly supported merch creators with hermitopia merch (especially if it involved Scar.)
User Xelqua, about Scar: He is my little sunshine, my precious sunflower. He might’ve killed some men, but he was hot while doing it.
Back to Game dev stuff, Gria isn’t open about his current obsession with his coworkers. When the collaboration event with the “Empires” games was finally announced, two representatives from the other company came to visit. “Skizzleman” has been a writer for Hermitopia since the 3rd game. A character from Empires, Gemini, will become a new character in the next Hermitopia game, and there will be a DLC that will add a new small map with many biomes and new materials. In Empires, Hermitopia characters will be featured in a limited-run gacha banner and a limited-time story event.
Now a Hermitopia fan, Gria tried to interview Skizzleman about the game (while making it not obvious how obsessed he is with it). Skizzleman was the one who wrote the lore for “Impulse” as well as most of his dialogue throughout the games.
Another representative for Hermitopia, the lead designer Joel, came to visit for the collab event. He is a fanatic of Empires and a diehard “Shadow Lady” fan, which is why he is so excited to work with E.V.O. Games for the collab.
Accompaniment art for this here: link
Gria was never into gacha games, but with a mix of Pearl and Jimmy convincing him to try the game they worked on (not to mention the fact that it is free-to-play), and showing him an initial sketch of what some hermitopia characters will look like in the game (this isn’t allowed, but Jimmy and Pearl found the thought of their serious coworker playing a gacha game amusing), he finally caved. Little did they know, showing a topless concept art of Scar is more than enough to reel him in.
When the collab update was finally released, Gria grinded Empires just to get Scar. He practically paid his own salary back to his company just to get Scar to max level and his additional skins. (He loved his new “HotGuy” skin the most)
With the release of “Hermitopia 8: Moon Collision” and the introduction of co-op multiplayer mode, Gria invited Pearl to play with him with the excuse that they're only going to see how Gemini looks in the game. Gria successfully got Pearl hooked on the game.
Before Gria properly applied to a game company, he developed small-scale games with his high school friends. They called themselves “The Watchers.” He met them in a small art club and they bonded over their favorite games. Gria’s favorite game growing up was an old zombie game with a title he can no longer remember.
One of their unfinished games was “The Life Game.” It was a battle-royal death game where the players had to gather resources and have limited lives.
Two of their old friend group recently reached out to Gria to catch up. They said they wanted to work on “The Life Game” again and wanted to ask Gria if he wanted to join again. Of course, Gria already had a job himself, so he declined. However, he hung out with the two and checked in with their progress, nostalgia hitting him as they relived their old game ideas.
The two invited Gria to do an alpha test and asked him to invite any friends who might find it fun. Gria invited Jimmy, Pearl, Martyn, and Big B, as well as Skizzleman and Joel who he’s been acquainted with. He also sent an invite to Mumbo, who was unfortunately busy with his job at the moment.
To Gria’s surprise, the two had turned their game into a VR game. All seven of them played in a medium-sized studio, and although the game was fun, it was nausea-inducing, especially for Joel. They all lost to the Computer-AI characters, which concluded their Alpha Test.
After the meetup, the two lent them their CD copy of the game with the VR Headset they used (which was suspiciously generous of them).
Skizzleman liked the game a lot and asked if they could do it again sometime, which Gria relayed to his two old friends. Pearl shared the same sentiment but is too caught up with work which makes her unable to join their next session.
The gang kept discussing the game they played and its potential to become a hit with a little more polish. This made Gria feel proud of his old team and his past self, reminding him of the time he was passionate about making games despite his lack of experience.
With limited coding knowledge and a little help from Mumbo, he made a server to host “The Life Game” online instead of LAN. He sent copies to Mumbo and Pearl in case they’d join later. According to the two, the game had more improvements to it since the last time they played it, which was months ago.
Gria had a small voice in his head telling him this was a bad idea— well, he did get a bit sick in the last session, but everyone had fun. So, he ignored the warning bells and hit “Join World.”
ENDING NOTES: I've been brainrotting and hyperfixating on the idea for a while now, and I don't know how to let it all out so I'm going to try out this format. Hopefully I could add more to this! Thank you if you've read this far into the post. :) Made a spotify playlist too in case anyone is interested (I'm still working on this though)
a sign of fate
iwlaked out into the woods thinking abiut welschlatt however long sgo idk 2 hours? i got so lost and my water ran outand thrn i found this place and found a frekaing genu8nse trilobyte fosdil and then i had to use the godsmn subn to figure iutwhere to go and i came out somewhe r e wya else bit i made it back to my dorm buti hqve to go back theresanorher trilobyte surcj ina rock im bringing a backpack im gonna take the whole bigsss rock home i just hope security isnt suspicous all this cuz of fucking welsjclahtt oh my gofk ill be back soon hopefully im shaking dagwgn what is going on
some bonus sketches for this post
(The Ares's design i used was made by @anniflamma !!!)
Some fun before Arcane s2 finale... (or after, depends when u saw this).
Behold, treesekai
Thank you @liloinkoink for the dialogue!
Ren and Martyn sprites!
nom nom nom writingBanner taken from b2stud (yt) (theme made from yeoli-thm)
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