New Csprites

New Csprites

I know art is iterative but damn.

New Csprites
New Csprites
New Csprites
New Csprites

I'm way happier with these tho... sadly animating them might be out of my skill set haha. I might figure it out one day

More Posts from Alkaliii and Others

1 year ago

Wonky Battle Scene Camera

Wonky Battle Scene Camera

Math is really important in game development. I'm trying to organize my battle scene similarly to how it's done in a PSP game known as Grand Knights History. My version is a bit rough, to say the least... Is it just me or does it feel like the UI on the bottom is sticky?


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7 months ago

Tossing

I really want to use this feature for puzzles, but I can't think of a good one lol. Maybe I'll just make objects that do something when you yeet them.


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2 years ago

Oct 14, 2021

This was a quick and dirty test but, it was the best I could do. 2D VFX is really hard if you don't want to draw every frame and you don't know how to use shader graph shiz and whatever. I hope I can do better in the future, but uh technically I'm future me and I haven't touched VFX since...


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2 years ago

Nov 5 (2021) - Feb 16 (2022)

Nov 5 (2021) - Feb 16 (2022)

Nov 5 (2021) - Feb 16 (2022)
Nov 5 (2021) - Feb 16 (2022)
Nov 5 (2021) - Feb 16 (2022)
Nov 5 (2021) - Feb 16 (2022)
Nov 5 (2021) - Feb 16 (2022)
Nov 5 (2021) - Feb 16 (2022)
Nov 5 (2021) - Feb 16 (2022)
Nov 5 (2021) - Feb 16 (2022)
Nov 5 (2021) - Feb 16 (2022)

image dump, uh yea... sorry?


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6 months ago

Plaintext parser

So my dialogue scripts used to be JSON since the initial tutorials and resources I found suggested it. For some reason, I thought writing my own Yarnspinner-like system would be better, so I did that. Now my dialogue scripts are written as plain text. The tool in the video above lets me write and see changes in the actual game UI. All in all it's incredibly jank.


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1 year ago

Inventory Update Notices

Pretty minor, the inventory backend was the harder more impressive part. I really need to work on animations for lifting objects lol


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1 year ago

Inventory UI

Slowly putting it together... It's just undergoing a few hiccups, totally not bugs arising from my janky programming skills


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2 years ago

Oct 22 - Oct 29, 2022

Oct 22 - Oct 29, 2022
Oct 22 - Oct 29, 2022
Oct 22 - Oct 29, 2022

some art stuff, this more or less has caught the blog up with my posts on Twitter. Time to say goodbye to daily posts, and hello to inactivity!

2 years ago

Jul 1, 2021

idk if you've noticed but like I queued up all these posts so my page could run itself for awhile. I've noticed that my blog's current theme only makes the videos look super nice but the images are displayed too small and it kinda ruins the aesthetic tbh

oh yea I guess I should add this is showcasing battler selection. it's pretty fancy.


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alkaliii - pearlessential
pearlessential

A blog for a game about a rather peculiar exam. Made in Godot Engine!

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