I decided to stop tweaking the look and actually start putting it into the game. Exporting assets is a lot of work so I just kinda put placeholders in...
This was like the last thing I added before terrain bugged me out so much that I decided rewriting the entire codebase and switching to 3D would be more enjoyable than trying to get it to work
idk if you've noticed but like I queued up all these posts so my page could run itself for awhile. I've noticed that my blog's current theme only makes the videos look super nice but the images are displayed too small and it kinda ruins the aesthetic tbh
oh yea I guess I should add this is showcasing battler selection. it's pretty fancy.
waterfall
I call em isosprites since they are isometric sprites. Off all the art in my game I like these the most, yet I never want to spend time making more of them. I guess ill get all the time in the world to make them if I can get passed this project's pre-production phase (I'm sorta close... maybe I should make a checklist...) sneaky peeky behind the scenes
escape 1981
akira TORIYAMA 鳥山明
#鳥山明 #akira TORIYAMA #Dragon Ball #toriyama akira #manga #TORIYAMA akira #Dr.スランプ #ドラゴンボール
You can play on Steam now! 🤩
I figured it out eventually but this was too funny not to share
A blog for a game about a rather peculiar exam. Made in Godot Engine!
200 posts